diff --git a/src/group_gui.cpp b/src/group_gui.cpp --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -724,7 +724,7 @@ public: virtual void OnTick() { - if (_pause_game != 0) return; + if (_pause_mode != PM_UNPAUSED) return; if (this->groups.NeedResort() || this->vehicles.NeedResort()) { this->SetDirty(); }