diff --git a/src/group_gui.cpp b/src/group_gui.cpp --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -514,8 +514,8 @@ public: this->BuildGroupList(this->owner); - this->group_sb->SetCount(this->groups.size()); - this->vscroll->SetCount(this->vehicles.size()); + this->group_sb->SetCount((uint)this->groups.size()); + this->vscroll->SetCount((uint)this->vehicles.size()); /* The drop down menu is out, *but* it may not be used, retract it. */ if (this->vehicles.size() == 0 && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) { @@ -575,7 +575,7 @@ public: Money this_year = 0; Money last_year = 0; uint32 occupancy = 0; - uint32 vehicle_count = this->vehicles.size(); + size_t vehicle_count = this->vehicles.size(); for (uint i = 0; i < vehicle_count; i++) { const Vehicle *v = this->vehicles[i]; @@ -611,7 +611,7 @@ public: case WID_GL_LIST_GROUP: { int y1 = r.top + WD_FRAMERECT_TOP; - int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size()); + int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), (uint)this->groups.size()); for (int i = this->group_sb->GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; @@ -635,7 +635,7 @@ public: if (this->vli.index != ALL_GROUP) { /* Mark vehicles which are in sub-groups */ int y = r.top; - uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size()); + uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->vehicles.size()); for (uint i = this->vscroll->GetPosition(); i < max; ++i) { const Vehicle *v = this->vehicles[i]; if (v->group_id != this->vli.index) {