diff --git a/src/group_gui.cpp b/src/group_gui.cpp --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -858,7 +858,7 @@ public: this->SetDirty(); } - virtual void OnTick() + virtual void OnGameTick() { if (_pause_mode != PM_UNPAUSED) return; if (this->groups.NeedResort() || this->vehicles.NeedResort()) {