File diff r9353:bc33456736f9 → r9354:358e967da2ca
src/heightmap.cpp
Show inline comments
 
@@ -297,7 +297,7 @@ static void GrayscaleToMapHeights(uint i
 
	TileIndex tile;
 

	
 
	/* Get map size and calculate scale and padding values */
 
	switch (_patches.heightmap_rotation) {
 
	switch (_settings.game_creation.heightmap_rotation) {
 
		default: NOT_REACHED();
 
		case HM_COUNTER_CLOCKWISE:
 
			width   = MapSizeX();
 
@@ -322,7 +322,7 @@ static void GrayscaleToMapHeights(uint i
 
	/* Form the landscape */
 
	for (row = 0; row < height - 1; row++) {
 
		for (col = 0; col < width - 1; col++) {
 
			switch (_patches.heightmap_rotation) {
 
			switch (_settings.game_creation.heightmap_rotation) {
 
				default: NOT_REACHED();
 
				case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break;
 
				case HM_CLOCKWISE:         tile = TileXY(row, col); break;
 
@@ -337,7 +337,7 @@ static void GrayscaleToMapHeights(uint i
 
				/* Use nearest neighbor resizing to scale map data.
 
				 *  We rotate the map 45 degrees (counter)clockwise */
 
				img_row = (((row - row_pad) * num_div) / img_scale);
 
				switch (_patches.heightmap_rotation) {
 
				switch (_settings.game_creation.heightmap_rotation) {
 
					default: NOT_REACHED();
 
					case HM_COUNTER_CLOCKWISE:
 
						img_col = (((width - 1 - col - col_pad) * num_div) / img_scale);