diff --git a/src/heightmap.cpp b/src/heightmap.cpp --- a/src/heightmap.cpp +++ b/src/heightmap.cpp @@ -364,8 +364,7 @@ static void GrayscaleToMapHeights(uint i SetTileHeight(tile, map[img_row * img_width + img_col] / 16); } /* Only clear the tiles within the map area. */ - if (TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY() && - (!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0))) { + if (IsInnerTile(tile)) { MakeClear(tile, CLEAR_GRASS, 3); } }