diff --git a/src/helpers.cpp b/src/helpers.cpp --- a/src/helpers.cpp +++ b/src/helpers.cpp @@ -1,4 +1,7 @@ /* $Id$ */ + +/** @file helpers.cpp */ + #include "stdafx.h" #include "openttd.h" @@ -12,51 +15,74 @@ /* we cannot expose CBlobT directly to C so we must cast EngineList* to CBlobT* always when we are called from C */ #define B (*(CBlobT*)el) -/** Create Engine List (and initialize it to empty) */ +/** Create Engine List (and initialize it to empty) + * @param el list to be created + */ void EngList_Create(EngineList *el) { - // call CBlobT constructor explicitly + /* call CBlobT constructor explicitly */ new (&B) CBlobT(); } -/** Destroy Engine List (and free its contents) */ +/** Destroy Engine List (and free its contents) + * @param el list to be destroyed + */ void EngList_Destroy(EngineList *el) { - // call CBlobT destructor explicitly + /* call CBlobT destructor explicitly */ B.~CBlobT(); } -/** Return number of items stored in the Engine List */ +/** Return number of items stored in the Engine List + * @param el list for count inquiry + * @return the desired count + */ uint EngList_Count(const EngineList *el) { return B.Size(); } -/** Add new item at the end of Engine List */ +/** Add new item at the end of Engine List + * @param el list o which to add an engine + * @param eif engine to add to the list + */ void EngList_Add(EngineList *el, EngineID eid) { B.Append(eid); } -/** Return pointer to the items array held by Engine List */ +/** Return pointer to the items array held by Engine List + * @param el list from which the array pointer has to be returned + * @return the pointer required + */ EngineID* EngList_Items(EngineList *el) { return B.Data(); } -/** Clear the Engine List (by invalidating all its items == reseting item count to zero) */ +/** Clear the Engine List (by invalidating all its items == reseting item count to zero) + * @param el list to be cleared + */ void EngList_RemoveAll(EngineList *el) { B.Clear(); } -/** Sort all items using qsort() and given 'CompareItems' function */ +/** Sort all items using qsort() and given 'CompareItems' function + * @param el list to be sorted + * @param compare function for evaluation of the quicksort + */ void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare) { qsort(B.Data(), B.Size(), sizeof(**el), compare); } -/** Sort selected range of items (on indices @ ) */ +/** Sort selected range of items (on indices @ ) + * @param el list to be sorted + * @param compare function for evaluation of the quicksort + * @param begin start of sorting + * @param count of items to be sorted + */ void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items) { assert(begin <= (uint)B.Size());