@@ -163,25 +163,25 @@ struct HighScoreWindow : EndGameHighScor
static const Widget _highscore_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, COLOUR_END, 0, 640, 0, 480, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _highscore_desc = {
static const WindowDesc _highscore_desc(
0, 0, 641, 481, 641, 481,
WC_HIGHSCORE, WC_NONE,
0,
_highscore_widgets,
_highscore_widgets
);
static const WindowDesc _endgame_desc = {
static const WindowDesc _endgame_desc(
WC_ENDSCREEN, WC_NONE,
/** Show the highscore table for a given difficulty. When called from
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted */
void ShowHighscoreTable(int difficulty, int8 ranking)
{