@@ -179,20 +179,20 @@ static const NWidgetPart _nested_highsco
};
static const WindowDesc _highscore_desc(
0, 0, 641, 481, 641, 481,
WC_HIGHSCORE, WC_NONE,
0,
NULL, _nested_highscore_widgets, lengthof(_nested_highscore_widgets)
_nested_highscore_widgets, lengthof(_nested_highscore_widgets)
);
static const WindowDesc _endgame_desc(
WC_ENDSCREEN, WC_NONE,
/** Show the highscore table for a given difficulty. When called from
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted */
void ShowHighscoreTable(int difficulty, int8 ranking)