@@ -52,7 +52,7 @@ struct Hotkey {
} else {
this->callback = new CallbackWrapper(callback);
}
if (default_keycode != 0) *this->keycodes.Append() = default_keycode;
if (default_keycode != 0) this->AddKeycode(default_keycode);
/**
@@ -74,7 +74,7 @@ struct Hotkey {
const uint16 *keycode = default_keycodes;
while (*keycode != 0) {
this->keycodes.Include(*keycode);
this->AddKeycode(*keycode);
keycode++;
@@ -107,13 +107,14 @@ struct Hotkey {
* @param list The list with hotkeys to check
* @param keycode The keycode that was pressed
* @param w The window-pointer to give to the callback function (if any).
* @param global_only Limit the search to hotkeys defined as 'global'.
* @return The number of the matching hotkey or -1.
*/
template<class T>
int CheckHotkeyMatch(Hotkey<T> *list, uint16 keycode, T *w)
int CheckHotkeyMatch(Hotkey<T> *list, uint16 keycode, T *w, bool global_only = false)
{
while (list->num != -1) {
if (list->keycodes.Contains(keycode)) {
if (list->keycodes.Contains(keycode | WKC_GLOBAL_HOTKEY) || (!global_only && list->keycodes.Contains(keycode))) {
if (list->callback != NULL) (w->*(list->callback->callback))(-1);
return list->num;