@@ -30,19 +30,12 @@ enum ProductionLevels {
PRODLEVEL_CLOSURE = 0x00, ///< signal set to actually close the industry
PRODLEVEL_MINIMUM = 0x04, ///< below this level, the industry is set to be closing
PRODLEVEL_DEFAULT = 0x10, ///< default level set when the industry is created
PRODLEVEL_MAXIMUM = 0x80, ///< the industry is running at full speed
};
enum class IndustryAction : byte {
SetControlFlags = 0, ///< Set IndustryControlFlags
SetExclusiveSupplier = 1, ///< Set exclusive supplier
SetExclusiveConsumer = 2, ///< Set exclusive consumer
SetText = 3, ///< Set additional text
/**
* Flags to control/override the behaviour of an industry.
* These flags are controlled by game scripts.
*/
enum IndustryControlFlags : byte {
/** No flags in effect */