File diff r27165:ea28ecab6159 → r27166:64e04a3ef9b1
src/industry.h
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@@ -13,18 +13,19 @@
 
#include "newgrf_storage.h"
 
#include "subsidy_type.h"
 
#include "industry_map.h"
 
#include "industrytype.h"
 
#include "tilearea_type.h"
 
#include "station_base.h"
 
#include "timer/timer_game_calendar.h"
 

	
 

	
 
typedef Pool<Industry, IndustryID, 64, 64000> IndustryPool;
 
extern IndustryPool _industry_pool;
 

	
 
static const Year PROCESSING_INDUSTRY_ABANDONMENT_YEARS = 5; ///< If a processing industry doesn't produce for this many consecutive years, it may close.
 
static const TimerGameCalendar::Year PROCESSING_INDUSTRY_ABANDONMENT_YEARS = 5; ///< If a processing industry doesn't produce for this many consecutive years, it may close.
 

	
 
/**
 
 * Production level maximum, minimum and default values.
 
 * It is not a value been really used in order to change, but rather an indicator
 
 * of how the industry is behaving.
 
 */
 
@@ -75,24 +76,24 @@ struct Industry : IndustryPool::PoolItem
 
	uint16 last_month_transported[INDUSTRY_NUM_OUTPUTS];   ///< total units transported per cargo in the last full month
 
	uint16 counter;                                        ///< used for animation and/or production (if available cargo)
 

	
 
	IndustryType type;             ///< type of industry.
 
	Owner owner;                   ///< owner of the industry.  Which SHOULD always be (imho) OWNER_NONE
 
	byte random_colour;            ///< randomized colour of the industry, for display purpose
 
	Year last_prod_year;           ///< last year of production
 
	TimerGameCalendar::Year last_prod_year; ///< last year of production
 
	byte was_cargo_delivered;      ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
 
	IndustryControlFlags ctlflags; ///< flags overriding standard behaviours
 

	
 
	PartOfSubsidy part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy?
 
	StationList stations_near;     ///< NOSAVE: List of nearby stations.
 
	mutable std::string cached_name; ///< NOSAVE: Cache of the resolved name of the industry
 

	
 
	Owner founder;                 ///< Founder of the industry
 
	Date construction_date;        ///< Date of the construction of the industry
 
	TimerGameCalendar::Date construction_date; ///< Date of the construction of the industry
 
	uint8 construction_type;       ///< Way the industry was constructed (@see IndustryConstructionType)
 
	Date last_cargo_accepted_at[INDUSTRY_NUM_INPUTS]; ///< Last day each cargo type was accepted by this industry
 
	TimerGameCalendar::Date last_cargo_accepted_at[INDUSTRY_NUM_INPUTS]; ///< Last day each cargo type was accepted by this industry
 
	byte selected_layout;          ///< Which tile layout was used when creating the industry
 
	Owner exclusive_supplier;      ///< Which company has exclusive rights to deliver cargo (INVALID_OWNER = anyone)
 
	Owner exclusive_consumer;      ///< Which company has exclusive rights to take cargo (INVALID_OWNER = anyone)
 
	std::string text;              ///< General text with additional information.
 

	
 
	uint16 random;                 ///< Random value used for randomisation of all kinds of things