File diff r6838:11a1cc4094ae → r6839:3df64b5ddb52
src/industry.h
Show inline comments
 
@@ -208,14 +208,14 @@ static inline IndustryID GetMaxIndustryI
 
	return GetIndustryPoolSize() - 1;
 
}
 

	
 
extern int _total_industries;  // general counter
 
extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
 

	
 
static inline uint GetNumIndustries()
 
{
 
	extern int _total_industries;  // general counter
 
	return _total_industries;
 
}
 

	
 
extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
 

	
 
/** Increment the count of industries for this type
 
 * @param type IndustryType to increment
 
 * @pre type < INVALID_INDUSTRYTYPE */
 
@@ -223,6 +223,7 @@ static inline void IncIndustryTypeCount(
 
{
 
	assert(type < INVALID_INDUSTRYTYPE);
 
	_industry_counts[type]++;
 
	_total_industries++;
 
}
 

	
 
/** Decrement the count of industries for this type
 
@@ -232,6 +233,7 @@ static inline void DecIndustryTypeCount(
 
{
 
	assert(type < INVALID_INDUSTRYTYPE);
 
	_industry_counts[type]--;
 
	_total_industries--;
 
}
 

	
 
/** get the count of industries for this type
 
@@ -243,6 +245,14 @@ static inline uint8 GetIndustryTypeCount
 
	return min(_industry_counts[type], 0xFF); // callback expects only a byte, so cut it
 
}
 

	
 
/** Resets both the total_industries and the _industry_counts
 
 * This way, we centralize all counts activities */
 
static inline void ResetIndustryCounts()
 
{
 
	_total_industries = 0;
 
	memset(&_industry_counts, 0, sizeof(_industry_counts));
 
}
 

	
 
/**
 
 * Return a random valid industry.
 
 */