diff --git a/src/industry.h b/src/industry.h --- a/src/industry.h +++ b/src/industry.h @@ -143,4 +143,13 @@ void ReleaseDisastersTargetingIndustry(I #define FOR_ALL_INDUSTRIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Industry, industry_index, var, start) #define FOR_ALL_INDUSTRIES(var) FOR_ALL_INDUSTRIES_FROM(var, 0) +/** + * Data for managing the number and type of industries in the game. + */ +struct IndustryBuildData { + void TryBuildNewIndustry(); +}; + +extern IndustryBuildData _industry_builder; + #endif /* INDUSTRY_H */