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@@ -1438,48 +1438,53 @@ static void DoCreateNewIndustry(Industry
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i->owner = owner;
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r = Random();
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i->random_color = GB(r, 8, 4);
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i->counter = GB(r, 0, 12);
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i->produced_cargo_waiting[0] = 0;
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i->produced_cargo_waiting[1] = 0;
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i->incoming_cargo_waiting[0] = 0;
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i->incoming_cargo_waiting[1] = 0;
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i->incoming_cargo_waiting[2] = 0;
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i->this_month_production[0] = 0;
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i->this_month_production[1] = 0;
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i->this_month_transported[0] = 0;
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i->this_month_transported[1] = 0;
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i->last_month_pct_transported[0] = 0;
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i->last_month_pct_transported[1] = 0;
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i->last_month_transported[0] = 0;
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i->last_month_transported[1] = 0;
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i->was_cargo_delivered = false;
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i->last_prod_year = _cur_year;
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i->last_month_production[0] = i->production_rate[0] * 8;
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i->last_month_production[1] = i->production_rate[1] * 8;
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i->founder = _current_player;
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if (HASBIT(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) {
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uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE);
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if (res != CALLBACK_FAILED) i->random_color = GB(res, 0, 4);
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}
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if (HASBIT(indspec->callback_flags, CBM_IND_INPUT_CARGO_TYPES)) {
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for (j = 0; j < lengthof(i->accepts_cargo); j++) i->accepts_cargo[j] = CT_INVALID;
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for (j = 0; j < lengthof(i->accepts_cargo); j++) {
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uint16 res = GetIndustryCallback(CBID_INDUSTRY_INPUT_CARGO_TYPES, j, 0, i, type, INVALID_TILE);
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if (res == CALLBACK_FAILED || GB(res, 0, 8) == CT_INVALID) break;
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i->accepts_cargo[j] = GetCargoTranslation(GB(res, 0, 8), indspec->grf_prop.grffile);
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}
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}
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if (HASBIT(indspec->callback_flags, CBM_IND_OUTPUT_CARGO_TYPES)) {
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for (j = 0; j < lengthof(i->produced_cargo); j++) i->produced_cargo[j] = CT_INVALID;
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for (j = 0; j < lengthof(i->produced_cargo); j++) {
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uint16 res = GetIndustryCallback(CBID_INDUSTRY_OUTPUT_CARGO_TYPES, j, 0, i, type, INVALID_TILE);
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if (res == CALLBACK_FAILED || GB(res, 0, 8) == CT_INVALID) break;
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i->produced_cargo[j] = GetCargoTranslation(GB(res, 0, 8), indspec->grf_prop.grffile);
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}
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}
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i->construction_date = _date;
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i->construction_type = (_game_mode == GM_EDITOR) ? ICT_SCENARIO_EDITOR :
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(_generating_world ? ICT_MAP_GENERATION : ICT_NORMAL_GAMEPLAY);
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/* Adding 1 here makes it conform to specs of var44 of varaction2 for industries
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* 0 = created prior of newindustries
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