@@ -296,28 +296,21 @@ static void DrawTile_Industry(TileInfo *
DrawGroundSprite(image, pal);
/* Add industry on top of the ground? */
image = dits->building.sprite;
if (image != 0) {
if (HASBIT(_transparent_opt, TO_INDUSTRIES)) {
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
pal = PALETTE_TO_TRANSPARENT;
} else if (HASBIT(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) {
pal = GENERAL_SPRITE_COLOR(ind->random_color);
} else {
pal = dits->building.pal;
}
AddSortableSpriteToDraw(image, pal,
AddSortableSpriteToDraw(image,
(HASBIT(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOR(ind->random_color) : dits->building.pal,
ti->x + dits->subtile_x,
ti->y + dits->subtile_y,
dits->width + 1,
dits->height + 1,
dits->dz,
z);
z,
HASBIT(_transparent_opt, TO_INDUSTRIES));
if (HASBIT(_transparent_opt, TO_INDUSTRIES)) return;
{
int proc = dits->draw_proc - 1;