@@ -699,13 +699,13 @@ static void TileLoopIndustry_BubbleGener
TileX(tile) * TILE_SIZE + _tileloop_ind_case_161[dir + 0],
TileY(tile) * TILE_SIZE + _tileloop_ind_case_161[dir + 4],
_tileloop_ind_case_161[dir + 8],
EV_BUBBLE
);
if (v != NULL) v->u.special.animation_substate = dir;
if (v != NULL) v->u.effect.animation_substate = dir;
}
static void TileLoop_Industry(TileIndex tile)
{
IndustryGfx newgfx;
IndustryGfx gfx;