File diff r26909:0ab6391d0a9e → r26910:1221e1e8594f
src/industry_cmd.cpp
Show inline comments
 
@@ -554,6 +554,145 @@ static bool TransportIndustryGoods(TileI
 
	return moved_cargo;
 
}
 

	
 
static void AnimateSugarSieve(TileIndex tile)
 
{
 
	byte m = GetAnimationFrame(tile) + 1;
 

	
 
	if (_settings_client.sound.ambient) {
 
		switch (m & 7) {
 
			case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
 
			case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
 
		}
 
	}
 

	
 
	if (m >= 96) {
 
		m = 0;
 
		DeleteAnimatedTile(tile);
 
	}
 
	SetAnimationFrame(tile, m);
 

	
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
static void AnimateToffeeQuarry(TileIndex tile)
 
{
 
	byte m = GetAnimationFrame(tile);
 

	
 
	if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
 
		SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
 
	}
 

	
 
	if (++m >= 70) {
 
		m = 0;
 
		DeleteAnimatedTile(tile);
 
	}
 
	SetAnimationFrame(tile, m);
 

	
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
static void AnimateBubbleCatcher(TileIndex tile)
 
{
 
	byte m = GetAnimationFrame(tile);
 

	
 
	if (++m >= 40) {
 
		m = 0;
 
		DeleteAnimatedTile(tile);
 
	}
 
	SetAnimationFrame(tile, m);
 

	
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
static void AnimatePowerPlantSparks(TileIndex tile)
 
{
 
	byte m = GetAnimationFrame(tile);
 
	if (m == 6) {
 
		SetAnimationFrame(tile, 0);
 
		DeleteAnimatedTile(tile);
 
	} else {
 
		SetAnimationFrame(tile, m + 1);
 
		MarkTileDirtyByTile(tile);
 
	}
 
}
 

	
 
static void AnimateToyFactory(TileIndex tile)
 
{
 
	byte m = GetAnimationFrame(tile) + 1;
 

	
 
	switch (m) {
 
		case  1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
 
		case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
 
		case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
 
		default:
 
			if (m >= 50) {
 
				int n = GetIndustryAnimationLoop(tile) + 1;
 
				m = 0;
 
				if (n >= 8) {
 
					n = 0;
 
					DeleteAnimatedTile(tile);
 
				}
 
				SetIndustryAnimationLoop(tile, n);
 
			}
 
	}
 

	
 
	SetAnimationFrame(tile, m);
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
static void AnimatePlasticFountain(TileIndex tile, IndustryGfx gfx)
 
{
 
	gfx = (gfx < GFX_PLASTIC_FOUNTAIN_ANIMATED_8) ? gfx + 1 : GFX_PLASTIC_FOUNTAIN_ANIMATED_1;
 
	SetIndustryGfx(tile, gfx);
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
static void AnimateOilWell(TileIndex tile, IndustryGfx gfx)
 
{
 
	bool b = Chance16(1, 7);
 
	byte m = GetAnimationFrame(tile) + 1;
 
	if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
 
		SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
 
		SetIndustryConstructionStage(tile, 3);
 
		DeleteAnimatedTile(tile);
 
	} else {
 
		SetAnimationFrame(tile, m);
 
		SetIndustryGfx(tile, gfx);
 
		MarkTileDirtyByTile(tile);
 
	}
 
}
 

	
 
static void AnimateMineTower(TileIndex tile)
 
{
 
	int state = _tick_counter & 0x7FF;
 

	
 
	if ((state -= 0x400) < 0) return;
 

	
 
	if (state < 0x1A0) {
 
		if (state < 0x20 || state >= 0x180) {
 
			byte m = GetAnimationFrame(tile);
 
			if (!(m & 0x40)) {
 
				SetAnimationFrame(tile, m | 0x40);
 
				if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
 
			}
 
			if (state & 7) return;
 
		} else {
 
			if (state & 3) return;
 
		}
 
		byte m = (GetAnimationFrame(tile) + 1) | 0x40;
 
		if (m > 0xC2) m = 0xC0;
 
		SetAnimationFrame(tile, m);
 
		MarkTileDirtyByTile(tile);
 
	} else if (state >= 0x200 && state < 0x3A0) {
 
		int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
 
		if (state & i) return;
 

	
 
		byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
 
		if (m < 0x80) m = 0x82;
 
		SetAnimationFrame(tile, m);
 
		MarkTileDirtyByTile(tile);
 
	}
 
}
 

	
 
static void AnimateTile_Industry(TileIndex tile)
 
{
 
@@ -566,159 +705,43 @@ static void AnimateTile_Industry(TileInd
 

	
 
	switch (gfx) {
 
	case GFX_SUGAR_MINE_SIEVE:
 
		if ((_tick_counter & 1) == 0) {
 
			byte m = GetAnimationFrame(tile) + 1;
 

	
 
			if (_settings_client.sound.ambient) {
 
				switch (m & 7) {
 
					case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
 
					case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
 
				}
 
			}
 

	
 
			if (m >= 96) {
 
				m = 0;
 
				DeleteAnimatedTile(tile);
 
			}
 
			SetAnimationFrame(tile, m);
 

	
 
			MarkTileDirtyByTile(tile);
 
		}
 
		if ((_tick_counter & 1) == 0) AnimateSugarSieve(tile);
 
		break;
 

	
 
	case GFX_TOFFEE_QUARY:
 
		if ((_tick_counter & 3) == 0) {
 
			byte m = GetAnimationFrame(tile);
 

	
 
			if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
 
				SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
 
			}
 

	
 
			if (++m >= 70) {
 
				m = 0;
 
				DeleteAnimatedTile(tile);
 
			}
 
			SetAnimationFrame(tile, m);
 

	
 
			MarkTileDirtyByTile(tile);
 
		}
 
		if ((_tick_counter & 3) == 0) AnimateToffeeQuarry(tile);
 
		break;
 

	
 
	case GFX_BUBBLE_CATCHER:
 
		if ((_tick_counter & 1) == 0) {
 
			byte m = GetAnimationFrame(tile);
 

	
 
			if (++m >= 40) {
 
				m = 0;
 
				DeleteAnimatedTile(tile);
 
			}
 
			SetAnimationFrame(tile, m);
 

	
 
			MarkTileDirtyByTile(tile);
 
		}
 
		if ((_tick_counter & 1) == 0) AnimateBubbleCatcher(tile);
 
		break;
 

	
 
	/* Sparks on a coal plant */
 
	case GFX_POWERPLANT_SPARKS:
 
		if ((_tick_counter & 3) == 0) {
 
			byte m = GetAnimationFrame(tile);
 
			if (m == 6) {
 
				SetAnimationFrame(tile, 0);
 
				DeleteAnimatedTile(tile);
 
			} else {
 
				SetAnimationFrame(tile, m + 1);
 
				MarkTileDirtyByTile(tile);
 
			}
 
		}
 
		if ((_tick_counter & 3) == 0) AnimatePowerPlantSparks(tile);
 
		break;
 

	
 
	case GFX_TOY_FACTORY:
 
		if ((_tick_counter & 1) == 0) {
 
			byte m = GetAnimationFrame(tile) + 1;
 

	
 
			switch (m) {
 
				case  1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
 
				case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
 
				case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
 
				default:
 
					if (m >= 50) {
 
						int n = GetIndustryAnimationLoop(tile) + 1;
 
						m = 0;
 
						if (n >= 8) {
 
							n = 0;
 
							DeleteAnimatedTile(tile);
 
						}
 
						SetIndustryAnimationLoop(tile, n);
 
					}
 
			}
 

	
 
			SetAnimationFrame(tile, m);
 
			MarkTileDirtyByTile(tile);
 
		}
 
		if ((_tick_counter & 1) == 0) AnimateToyFactory(tile);
 
		break;
 

	
 
	case GFX_PLASTIC_FOUNTAIN_ANIMATED_1: case GFX_PLASTIC_FOUNTAIN_ANIMATED_2:
 
	case GFX_PLASTIC_FOUNTAIN_ANIMATED_3: case GFX_PLASTIC_FOUNTAIN_ANIMATED_4:
 
	case GFX_PLASTIC_FOUNTAIN_ANIMATED_5: case GFX_PLASTIC_FOUNTAIN_ANIMATED_6:
 
	case GFX_PLASTIC_FOUNTAIN_ANIMATED_7: case GFX_PLASTIC_FOUNTAIN_ANIMATED_8:
 
		if ((_tick_counter & 3) == 0) {
 
			gfx = (gfx < 155) ? gfx + 1 : 148;
 
			SetIndustryGfx(tile, gfx);
 
			MarkTileDirtyByTile(tile);
 
		}
 
		if ((_tick_counter & 3) == 0) AnimatePlasticFountain(tile, gfx);
 
		break;
 

	
 
	case GFX_OILWELL_ANIMATED_1:
 
	case GFX_OILWELL_ANIMATED_2:
 
	case GFX_OILWELL_ANIMATED_3:
 
		if ((_tick_counter & 7) == 0) {
 
			bool b = Chance16(1, 7);
 
			byte m = GetAnimationFrame(tile) + 1;
 
			if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
 
				SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
 
				SetIndustryConstructionStage(tile, 3);
 
				DeleteAnimatedTile(tile);
 
			} else {
 
				SetAnimationFrame(tile, m);
 
				SetIndustryGfx(tile, gfx);
 
				MarkTileDirtyByTile(tile);
 
			}
 
		}
 
		if ((_tick_counter & 7) == 0) AnimateOilWell(tile, gfx);
 
		break;
 

	
 
	case GFX_COAL_MINE_TOWER_ANIMATED:
 
	case GFX_COPPER_MINE_TOWER_ANIMATED:
 
	case GFX_GOLD_MINE_TOWER_ANIMATED: {
 
			int state = _tick_counter & 0x7FF;
 

	
 
			if ((state -= 0x400) < 0) return;
 

	
 
			if (state < 0x1A0) {
 
				if (state < 0x20 || state >= 0x180) {
 
					byte m = GetAnimationFrame(tile);
 
					if (!(m & 0x40)) {
 
						SetAnimationFrame(tile, m | 0x40);
 
						if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
 
					}
 
					if (state & 7) return;
 
				} else {
 
					if (state & 3) return;
 
				}
 
				byte m = (GetAnimationFrame(tile) + 1) | 0x40;
 
				if (m > 0xC2) m = 0xC0;
 
				SetAnimationFrame(tile, m);
 
				MarkTileDirtyByTile(tile);
 
			} else if (state >= 0x200 && state < 0x3A0) {
 
				int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
 
				if (state & i) return;
 

	
 
				byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
 
				if (m < 0x80) m = 0x82;
 
				SetAnimationFrame(tile, m);
 
				MarkTileDirtyByTile(tile);
 
			}
 
			break;
 
		}
 
	case GFX_GOLD_MINE_TOWER_ANIMATED:
 
		AnimateMineTower(tile);
 
		break;
 
	}
 
}