@@ -750,7 +750,7 @@ static const byte _plantfarmfield_type[]
static bool IsBadFarmFieldTile(TileIndex tile)
{
switch (GetTileType(tile)) {
case MP_CLEAR: return IsClearGround(tile, CLEAR_FIELDS) || IsClearGround(tile, CLEAR_SNOW);
case MP_CLEAR: return IsClearGround(tile, CLEAR_FIELDS) || IsClearGround(tile, CLEAR_SNOW) || IsClearGround(tile, CLEAR_DESERT);
case MP_TREES: return false;
default: return true;
}
@@ -759,7 +759,7 @@ static bool IsBadFarmFieldTile(TileIndex
static bool IsBadFarmFieldTile2(TileIndex tile)
case MP_CLEAR: return IsClearGround(tile, CLEAR_SNOW);
case MP_CLEAR: return IsClearGround(tile, CLEAR_SNOW) || IsClearGround(tile, CLEAR_DESERT);
@@ -960,7 +960,7 @@ static void ProduceIndustryGoods(Industr
i->cargo_waiting[0] = min(0xffff, i->cargo_waiting[0] + i->production_rate[0]);
i->cargo_waiting[1] = min(0xffff, i->cargo_waiting[1] + i->production_rate[1]);
if (i->type == IT_FARM) {
if (i->type == IT_FARM || i->type == IT_FARM_2) {
MaybePlantFarmField(i);
} else if (i->type == IT_LUMBER_MILL && (i->counter & 0x1FF) == 0) {
ChopLumberMillTrees(i);