@@ -306,7 +306,7 @@ static void DrawTile_Industry(TileInfo *
* DrawNewIndustry will return false if ever the resolver could not
* find any sprite to display. So in this case, we will jump on the
* substitute gfx instead. */
if (indts->grf_prop.spritegroup != NULL && DrawNewIndustryTile(ti, ind, gfx, indts)) {
if (indts->grf_prop.spritegroup[0] != NULL && DrawNewIndustryTile(ti, ind, gfx, indts)) {
return;
} else {
/* No sprite group (or no valid one) found, meaning no graphics associated.
@@ -375,7 +375,7 @@ static Foundation GetFoundation_Industry
*/
if (gfx >= NEW_INDUSTRYTILEOFFSET) {
const IndustryTileSpec *indts = GetIndustryTileSpec(gfx);
if (indts->grf_prop.spritegroup != NULL && HasBit(indts->callback_mask, CBM_INDT_DRAW_FOUNDATIONS)) {
if (indts->grf_prop.spritegroup[0] != NULL && HasBit(indts->callback_mask, CBM_INDT_DRAW_FOUNDATIONS)) {
uint32 callback_res = GetIndustryTileCallback(CBID_INDTILE_DRAW_FOUNDATIONS, 0, 0, gfx, Industry::GetByTile(tile), tile);
if (callback_res == 0) return FOUNDATION_NONE;
}