@@ -1161,7 +1161,10 @@ static bool CheckIfIndustryTilesAreFree(
IndustyBehaviour ind_behav = GetIndustrySpec(type)->behaviour;
if (ind_behav & INDUSTRYBEH_BUILT_ONWATER) {
return IsClearWaterTile(cur_tile);
/* As soon as the tile is not water, bail out.
* But that does not mean the search is over. You have
* to make sure every tile of the industry will be only water*/
if (!IsClearWaterTile(cur_tile)) return false;
} else {
Slope tileh;