diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -149,7 +149,7 @@ Industry::~Industry() const bool has_neutral_station = this->neutral_station != nullptr; - TILE_AREA_LOOP(tile_cur, this->location) { + for (TileIndex tile_cur : this->location) { if (IsTileType(tile_cur, MP_INDUSTRY)) { if (GetIndustryIndex(tile_cur) == this->index) { DeleteNewGRFInspectWindow(GSF_INDUSTRYTILES, tile_cur); @@ -164,7 +164,7 @@ Industry::~Industry() if (has_neutral_station) { /* Remove possible docking tiles */ - TILE_AREA_LOOP(tile_cur, this->location) { + for (TileIndex tile_cur : this->location) { ClearDockingTilesCheckingNeighbours(tile_cur); } } @@ -173,7 +173,7 @@ Industry::~Industry() TileArea ta = TileArea(this->location.tile, 0, 0).Expand(21); /* Remove the farmland and convert it to regular tiles over time. */ - TILE_AREA_LOOP(tile_cur, ta) { + for (TileIndex tile_cur : ta) { if (IsTileType(tile_cur, MP_CLEAR) && IsClearGround(tile_cur, CLEAR_FIELDS) && GetIndustryIndexOfField(tile_cur) == this->index) { SetIndustryIndexOfField(tile_cur, INVALID_INDUSTRY); @@ -1041,7 +1041,7 @@ static void PlantFarmField(TileIndex til /* check the amount of bad tiles */ int count = 0; - TILE_AREA_LOOP(cur_tile, ta) { + for (TileIndex cur_tile : ta) { assert(cur_tile < MapSize()); count += IsSuitableForFarmField(cur_tile, false); } @@ -1053,7 +1053,7 @@ static void PlantFarmField(TileIndex til uint field_type = GB(r, 8, 8) * 9 >> 8; /* make field */ - TILE_AREA_LOOP(cur_tile, ta) { + for (TileIndex cur_tile : ta) { assert(cur_tile < MapSize()); if (IsSuitableForFarmField(cur_tile, true)) { MakeField(cur_tile, field_type, industry); @@ -1115,7 +1115,7 @@ static bool SearchLumberMillTrees(TileIn static void ChopLumberMillTrees(Industry *i) { /* We only want to cut trees if all tiles are completed. */ - TILE_AREA_LOOP(tile_cur, i->location) { + for (TileIndex tile_cur : i->location) { if (i->TileBelongsToIndustry(tile_cur)) { if (!IsIndustryCompleted(tile_cur)) return; } @@ -1532,7 +1532,7 @@ static bool CheckCanTerraformSurrounding if (TileX(tile) == 0 || TileY(tile) == 0 || GetTileType(tile) == MP_VOID) return false; TileArea ta(tile - TileDiffXY(1, 1), 2, 2); - TILE_AREA_LOOP(tile_walk, ta) { + for (TileIndex tile_walk : ta) { uint curh = TileHeight(tile_walk); /* Is the tile clear? */ if ((GetTileType(tile_walk) != MP_CLEAR) && (GetTileType(tile_walk) != MP_TREES)) return false; @@ -1587,7 +1587,7 @@ static bool CheckIfCanLevelIndustryPlatf * Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */ Backup cur_company(_current_company, OWNER_TOWN, FILE_LINE); - TILE_AREA_LOOP(tile_walk, ta) { + for (TileIndex tile_walk : ta) { uint curh = TileHeight(tile_walk); if (curh != h) { /* This tile needs terraforming. Check if we can do that without @@ -1607,7 +1607,7 @@ static bool CheckIfCanLevelIndustryPlatf if (flags & DC_EXEC) { /* Terraform the land under the industry */ - TILE_AREA_LOOP(tile_walk, ta) { + for (TileIndex tile_walk : ta) { uint curh = TileHeight(tile_walk); while (curh != h) { /* We give the terraforming for free here, because we can't calculate @@ -1639,7 +1639,7 @@ static CommandCost CheckIfFarEnoughFromC if (Industry::GetNumItems() > (size_t) (dmax * dmax * 2)) { const Industry* i = nullptr; TileArea tile_area = TileArea(tile, 1, 1).Expand(dmax); - TILE_AREA_LOOP(atile, tile_area) { + for (TileIndex atile : tile_area) { if (GetTileType(atile) == MP_INDUSTRY) { const Industry *i2 = Industry::GetByTile(atile); if (i == i2) continue;