diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1043,7 +1043,7 @@ static bool SearchLumberMillTrees(TileIn if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees /* found a tree */ - Backup cur_company(_current_company, OWNER_NONE); + Backup cur_company(_current_company, OWNER_NONE, FILE_LINE); _industry_sound_ctr = 1; _industry_sound_tile = tile; @@ -1372,7 +1372,7 @@ static CommandCost CheckIfIndustryTilesA } /* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */ - Backup cur_company(_current_company, OWNER_TOWN); + Backup cur_company(_current_company, OWNER_TOWN, FILE_LINE); CommandCost ret = DoCommand(cur_tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR); cur_company.Restore(); @@ -1484,7 +1484,7 @@ static bool CheckIfCanLevelIndustryPlatf /* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry. * Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */ - Backup cur_company(_current_company, OWNER_TOWN); + Backup cur_company(_current_company, OWNER_TOWN, FILE_LINE); TILE_LOOP(tile_walk, size_x, size_y, cur_tile) { curh = TileHeight(tile_walk); @@ -1788,7 +1788,7 @@ CommandCost CmdBuildIndustry(TileIndex t if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) { if (flags & DC_EXEC) { /* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */ - Backup cur_company(_current_company, OWNER_TOWN); + Backup cur_company(_current_company, OWNER_TOWN, FILE_LINE); /* Prospecting has a chance to fail, however we cannot guarantee that something can * be built on the map, so the chance gets lower when the map is fuller, but there * is nothing we can really do about that. */ @@ -1890,7 +1890,7 @@ static const byte _numof_industry_table[ */ static void PlaceInitialIndustry(IndustryType type, bool try_hard) { - Backup cur_company(_current_company, OWNER_NONE); + Backup cur_company(_current_company, OWNER_NONE, FILE_LINE); IncreaseGeneratingWorldProgress(GWP_INDUSTRY); @@ -2414,7 +2414,7 @@ void IndustryDailyLoop() return; // Nothing to do? get out } - Backup cur_company(_current_company, OWNER_NONE); + Backup cur_company(_current_company, OWNER_NONE, FILE_LINE); /* perform the required industry changes for the day */ for (uint16 j = 0; j < change_loop; j++) { @@ -2439,7 +2439,7 @@ void IndustryDailyLoop() void IndustryMonthlyLoop() { Industry *i; - Backup cur_company(_current_company, OWNER_NONE); + Backup cur_company(_current_company, OWNER_NONE, FILE_LINE); FOR_ALL_INDUSTRIES(i) { UpdateIndustryStatistics(i);