diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -144,7 +144,7 @@ Industry::~Industry() * This means that we do not have to clear tiles either. */ if (this->location.w == 0) return; - TILE_LOOP(tile_cur, this->location.w, this->location.h, this->location.tile) { + TILE_AREA_LOOP(tile_cur, this->location) { if (IsTileType(tile_cur, MP_INDUSTRY)) { if (GetIndustryIndex(tile_cur) == this->index) { /* MakeWaterKeepingClass() can also handle 'land' */