@@ -644,13 +644,13 @@ public:
}
/* If an industry has been built, just reset the cursor and the system */
if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
virtual void OnTick()
virtual void OnGameTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.
* See if we need to update availability of currently selected industry */