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@@ -597,8 +597,14 @@ public:
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this->RaiseButtons();
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}
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virtual void OnInvalidateData(int data = 0)
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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this->SetupArrays();
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const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
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@@ -947,8 +953,14 @@ public:
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this->SetDirty();
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}
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virtual void OnInvalidateData(int data)
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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const Industry *i = Industry::Get(this->window_number);
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if (IsProductionAlterable(i)) {
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const IndustrySpec *ind = GetIndustrySpec(i->type);
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@@ -1346,8 +1358,14 @@ public:
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this->BuildSortIndustriesList();
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}
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virtual void OnInvalidateData(int data)
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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/* We can only set the trigger for resorting/rebuilding.
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* We cannot safely resort at this point, as there might be multiple scheduled invalidations,
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* and a rebuild needs to be done first though it is scheduled later. */
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@@ -2394,13 +2412,15 @@ struct IndustryCargoesWindow : public Wi
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}
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/**
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* Notify the window about external events.
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* - data = 0 .. NUM_INDUSTRYTYPES - 1: Display the chain around the given industry.
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* - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window.
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* @param data The event.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data)
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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if (data == NUM_INDUSTRYTYPES) {
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if (this->IsWidgetLowered(ICW_NOTIFY)) {
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this->RaiseWidget(ICW_NOTIFY);
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