@@ -352,7 +352,7 @@ public:
}
virtual void OnResize(Point new_size, Point delta)
virtual void OnResize(Point delta)
{
/* Adjust the number of items in the matrix depending of the rezise */
this->vscroll.cap += delta.y / (int)this->resize.step_height;
@@ -643,7 +643,7 @@ public:
this->SetDirty();
this->viewport->width += delta.x;
this->viewport->height += delta.y;
@@ -1008,7 +1008,7 @@ public:
this->vscroll.cap += delta.y / 10;