diff --git a/src/industry_map.h b/src/industry_map.h --- a/src/industry_map.h +++ b/src/industry_map.h @@ -60,7 +60,7 @@ enum IndustryGraphics { * @pre IsTileType(t, MP_INDUSTRY) * @return the industry ID */ -static inline IndustryID GetIndustryIndex(Tile t) +inline IndustryID GetIndustryIndex(Tile t) { assert(IsTileType(t, MP_INDUSTRY)); return t.m2(); @@ -72,7 +72,7 @@ static inline IndustryID GetIndustryInde * @pre IsTileType(t, MP_INDUSTRY) * @return true if and only if the industry tile is fully built */ -static inline bool IsIndustryCompleted(Tile t) +inline bool IsIndustryCompleted(Tile t) { assert(IsTileType(t, MP_INDUSTRY)); return HasBit(t.m1(), 7); @@ -85,7 +85,7 @@ IndustryType GetIndustryType(Tile tile); * @param tile the tile to query * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryCompleted(Tile tile) +inline void SetIndustryCompleted(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); SB(tile.m1(), 7, 1, 1); @@ -97,7 +97,7 @@ static inline void SetIndustryCompleted( * @pre IsTileType(tile, MP_INDUSTRY) * @return the construction stage */ -static inline byte GetIndustryConstructionStage(Tile tile) +inline byte GetIndustryConstructionStage(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(tile.m1(), 0, 2); @@ -109,7 +109,7 @@ static inline byte GetIndustryConstructi * @param value the new construction stage * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryConstructionStage(Tile tile, byte value) +inline void SetIndustryConstructionStage(Tile tile, byte value) { assert(IsTileType(tile, MP_INDUSTRY)); SB(tile.m1(), 0, 2, value); @@ -122,7 +122,7 @@ static inline void SetIndustryConstructi * @pre IsTileType(t, MP_INDUSTRY) * @return the gfx ID */ -static inline IndustryGfx GetCleanIndustryGfx(Tile t) +inline IndustryGfx GetCleanIndustryGfx(Tile t) { assert(IsTileType(t, MP_INDUSTRY)); return t.m5() | (GB(t.m6(), 2, 1) << 8); @@ -134,7 +134,7 @@ static inline IndustryGfx GetCleanIndust * @pre IsTileType(t, MP_INDUSTRY) * @return the gfx ID */ -static inline IndustryGfx GetIndustryGfx(Tile t) +inline IndustryGfx GetIndustryGfx(Tile t) { assert(IsTileType(t, MP_INDUSTRY)); return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t)); @@ -146,7 +146,7 @@ static inline IndustryGfx GetIndustryGfx * @pre IsTileType(t, MP_INDUSTRY) * @param gfx the graphics ID */ -static inline void SetIndustryGfx(Tile t, IndustryGfx gfx) +inline void SetIndustryGfx(Tile t, IndustryGfx gfx) { assert(IsTileType(t, MP_INDUSTRY)); t.m5() = GB(gfx, 0, 8); @@ -159,7 +159,7 @@ static inline void SetIndustryGfx(Tile t * @pre IsTileType(tile, MP_INDUSTRY) * @return the construction counter */ -static inline byte GetIndustryConstructionCounter(Tile tile) +inline byte GetIndustryConstructionCounter(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); return GB(tile.m1(), 2, 2); @@ -171,7 +171,7 @@ static inline byte GetIndustryConstructi * @param value the new value for the construction counter * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryConstructionCounter(Tile tile, byte value) +inline void SetIndustryConstructionCounter(Tile tile, byte value) { assert(IsTileType(tile, MP_INDUSTRY)); SB(tile.m1(), 2, 2, value); @@ -184,7 +184,7 @@ static inline void SetIndustryConstructi * @param tile the tile to query * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void ResetIndustryConstructionStage(Tile tile) +inline void ResetIndustryConstructionStage(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); SB(tile.m1(), 0, 4, 0); @@ -196,7 +196,7 @@ static inline void ResetIndustryConstruc * @param tile the tile to get the animation loop number of * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline byte GetIndustryAnimationLoop(Tile tile) +inline byte GetIndustryAnimationLoop(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); return tile.m4(); @@ -208,7 +208,7 @@ static inline byte GetIndustryAnimationL * @param count the new animation frame number * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryAnimationLoop(Tile tile, byte count) +inline void SetIndustryAnimationLoop(Tile tile, byte count) { assert(IsTileType(tile, MP_INDUSTRY)); tile.m4() = count; @@ -221,7 +221,7 @@ static inline void SetIndustryAnimationL * @pre IsTileType(tile, MP_INDUSTRY) * @return requested bits */ -static inline byte GetIndustryRandomBits(Tile tile) +inline byte GetIndustryRandomBits(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); return tile.m3(); @@ -234,7 +234,7 @@ static inline byte GetIndustryRandomBits * @param bits the random bits * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryRandomBits(Tile tile, byte bits) +inline void SetIndustryRandomBits(Tile tile, byte bits) { assert(IsTileType(tile, MP_INDUSTRY)); tile.m3() = bits; @@ -247,7 +247,7 @@ static inline void SetIndustryRandomBits * @pre IsTileType(tile, MP_INDUSTRY) * @return requested triggers */ -static inline byte GetIndustryTriggers(Tile tile) +inline byte GetIndustryTriggers(Tile tile) { assert(IsTileType(tile, MP_INDUSTRY)); return GB(tile.m6(), 3, 3); @@ -261,7 +261,7 @@ static inline byte GetIndustryTriggers(T * @param triggers the triggers to set * @pre IsTileType(tile, MP_INDUSTRY) */ -static inline void SetIndustryTriggers(Tile tile, byte triggers) +inline void SetIndustryTriggers(Tile tile, byte triggers) { assert(IsTileType(tile, MP_INDUSTRY)); SB(tile.m6(), 3, 3, triggers); @@ -275,7 +275,7 @@ static inline void SetIndustryTriggers(T * @param random the random value * @param wc the water class for this industry; only useful when build on water */ -static inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc) +inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc) { SetTileType(t, MP_INDUSTRY); t.m1() = 0;