diff --git a/src/industry_map.h b/src/industry_map.h --- a/src/industry_map.h +++ b/src/industry_map.h @@ -207,46 +207,6 @@ struct IndustryTypeSolver { IndustryGfx MaxGfx; ///< The last gfx index for the industry type }; -/** Mapping of industry gfx to industry type */ -static const IndustryTypeSolver industry_gfx_Solver[IT_END] = { - { 0, 6}, ///< IT_COAL_MINE - { 7, 10}, ///< IT_POWER_STATION, - { 11, 15}, ///< IT_SAWMILL, - { 16, 17}, ///< IT_FOREST, - { 18, 23}, ///< IT_OIL_REFINERY, - { 24, 28}, ///< IT_OIL_RIG, - { 29, 31}, ///< IT_OIL_WELL, - { 32, 38}, ///< IT_FARM, - { 39, 42}, ///< IT_FACTORY, - { 43, 46}, ///< IT_PRINTING_WORKS, - { 47, 51}, ///< IT_COPPER_MINE, - { 52, 57}, ///< IT_STEEL_MILL, - { 58, 59}, ///< IT_BANK_TEMP, - { 60, 63}, ///< IT_FOOD_PROCESS, - { 64, 71}, ///< IT_PAPER_MILL, - { 72, 88}, ///< IT_GOLD_MINE, - { 89, 90}, ///< IT_BANK_TROPIC_ARCTIC, - { 91, 99}, ///< IT_DIAMOND_MINE, - {100, 115}, ///< IT_IRON_MINE, - {116, 116}, ///< IT_FRUIT_PLANTATION, - {117, 117}, ///< IT_RUBBER_PLANTATION, - {118, 119}, ///< IT_WATER_SUPPLY, - {120, 120}, ///< IT_WATER_TOWER, - {121, 124}, ///< IT_FACTORY_2, - {125, 128}, ///< IT_LUMBER_MILL, - {129, 130}, ///< IT_COTTON_CANDY, - {131, 134}, ///< IT_CANDY_FACTORY or sweet factory - {135, 136}, ///< IT_BATTERY_FARM, - {137, 137}, ///< IT_COLA_WELLS, - {138, 141}, ///< IT_TOY_SHOP, - {142, 147}, ///< IT_TOY_FACTORY, - {148, 155}, ///< IT_PLASTIC_FOUNTAINS, - {156, 159}, ///< IT_FIZZY_DRINK_FACTORY, - {160, 163}, ///< IT_BUBBLE_GENERATOR, - {164, 166}, ///< IT_TOFFEE_QUARRY, - {167, 174} ///< IT_SUGAR_MINE, -}; - /** * Get the animation loop number * @param tile the tile to get the animation loop number of