diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -190,7 +190,7 @@ struct SelectGameWindow : public Window this->mouse_idle_pos = _cursor.pos; } - void OnRealtimeTick([[maybe_unused]] uint delta_ms) override + void OnRealtimeTick(uint delta_ms) override { /* Move the main game viewport according to intro viewport commands. */ @@ -252,7 +252,7 @@ struct SelectGameWindow : public Window /* Update the viewport position. */ mw->viewport->dest_scrollpos_x = mw->viewport->scrollpos_x = pos.x; mw->viewport->dest_scrollpos_y = mw->viewport->scrollpos_y = pos.y; - UpdateViewportPosition(mw); + UpdateViewportPosition(mw, delta_ms); mw->SetDirty(); // Required during panning, otherwise logo graphics disappears /* If there is only one command, we just executed it and don't need to do any more */