@@ -1400,7 +1400,7 @@ static void CalculateSnowLine()
static uint8 CalculateDesertLine()
{
/* CalculateCoverageLine() runs from top to bottom, so we need to invert the coverage. */
return _settings_game.game_creation.snow_line_height = CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4);
return CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4);
}
void GenerateLandscape(byte mode)