diff --git a/src/landscape.cpp b/src/landscape.cpp --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -20,6 +20,7 @@ #include "tgp.h" #include "genworld.h" #include "fios.h" +#include "error_func.h" #include "date_func.h" #include "timer/timer_game_calendar.h" #include "timer/timer_game_tick.h" @@ -820,7 +821,7 @@ static void GenerateTerrain(int type, ui /* Choose one of the templates from the graphics file. */ const Sprite *templ = GetSprite((((r >> 24) * _genterrain_tbl_1[type]) >> 8) + _genterrain_tbl_2[type] + SPR_MAPGEN_BEGIN, SpriteType::MapGen); - if (templ == nullptr) usererror("Map generator sprites could not be loaded"); + if (templ == nullptr) UserError("Map generator sprites could not be loaded"); /* Chose a random location to apply the template to. */ uint x = r & Map::MaxX();