diff --git a/src/landscape.cpp b/src/landscape.cpp --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -221,7 +221,7 @@ uint ApplyFoundationToSlope(Foundation f * @param corners slope to examine * @return height of given point of given slope */ -static constexpr uint InternalGetPartialPixelZ(int x, int y, Slope corners) +uint GetPartialPixelZ(int x, int y, Slope corners) { if (IsHalftileSlope(corners)) { /* A foundation is placed on half the tile at a specific corner. This means that, @@ -285,21 +285,6 @@ static constexpr uint InternalGetPartial } } -#include "tests/landscape_partial_pixel_z.h" - -/** - * Determines height at given coordinate of a slope. - * See #InternalGetPartialPixelZ. - * @param x x coordinate (value from 0 to 15) - * @param y y coordinate (value from 0 to 15) - * @param corners slope to examine - * @return height of given point of given slope - */ -uint GetPartialPixelZ(int x, int y, Slope corners) -{ - return InternalGetPartialPixelZ(x, y, corners); -} - /** * Return world \c Z coordinate of a given point of a tile. Normally this is the * Z of the ground/foundation at the given location, but in some cases the