diff --git a/src/lang/english.txt b/src/lang/english.txt --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1583,6 +1583,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEX STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout +STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Town cargo generation: {STRING2} +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers. +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratic (original) +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2} STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills