diff --git a/src/lang/english.txt b/src/lang/english.txt --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -442,6 +442,7 @@ STR_ABOUT_MENU_AI_DEBUG STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S) STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant screenshot (Ctrl+G) STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD' +STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner ############ range ends here ############ range for days starts (also used for the place in the highscore window) @@ -2375,6 +2376,20 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAI STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x parameter (hexadecimal) +# Sprite aligner window +STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({RAW_STRING}) +STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite +STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end +STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite +STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite +STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite +STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin +STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite +STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets +STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM} + +STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Go to sprite + # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING} STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{RAW_STRING}