File diff r19145:947c1a9fe092 → r19146:df60015ca093
src/lang/english_AU.txt
Show inline comments
 
@@ -295,82 +295,82 @@ STR_TOOLBAR_TOOLTIP_FORWARD             
 
STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Options
 
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Save game, abandon game, exit
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Display map, extra viewport or list of signs
 
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Display town directory
 
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Display subsidies
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Display list of company's stations
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Display company finances information
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Display general company information
 
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Display graphs
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Display company league table
 
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Fund construction of new industry or list all industries
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
 
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Zoom the view in
 
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Zoom the view out
 
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Build railway track
 
STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Build roads
 
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Build ship docks
 
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Build airports
 
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
 
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Show sound/music window
 
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Show last message/news report, show message options
 
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Land area information, console, AI debug, screenshots, about OpenTTD
 
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
 
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR                              :{BLACK}Switch toolbars
 

	
 
# Extra tooltips for the scenario editor toolbar
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
 
STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
 
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Scenario Editor
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Move the starting date backward 1 year
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Move the starting date forward 1 year
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE                           :{BLACK}Click to enter the starting year
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Display map, town directory
 
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION                       :{BLACK}Landscape generation
 
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION                            :{BLACK}Town generation
 
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION                        :{BLACK}Industry generation
 
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Road construction
 
STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Plant trees. Shift toggles building/showing cost estimate
 
STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Place sign
 
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT                               :{BLACK}Place object. Shift toggles building/showing cost estimate
 

	
 
############ range for SE file menu starts
 
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Save scenario
 
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Load scenario
 
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP                           :Save heightmap
 
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP                           :Load heightmap
 
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Abandon scenario editor
 
STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
 
STR_SCENEDIT_FILE_MENU_QUIT                                     :Exit
 
############ range for SE file menu starts
 

	
 
############ range for settings menu starts
 
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Game options
 
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :Difficulty settings
 
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Advanced settings
 
STR_SETTINGS_MENU_SCRIPT_SETTINGS                               :AI / Game settings
 
STR_SETTINGS_MENU_SCRIPT_SETTINGS                               :AI/Game script settings
 
STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :NewGRF settings
 
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Transparency options
 
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :Town names displayed
 
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :Station names displayed
 
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :Waypoint names displayed
 
STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :Signs displayed
 
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS                         :Competitor signs and names displayed
 
STR_SETTINGS_MENU_FULL_ANIMATION                                :Full animation
 
STR_SETTINGS_MENU_FULL_DETAIL                                   :Full detail
 
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :Transparent buildings
 
STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :Transparent signs
 
############ range ends here
 

	
 
############ range for file menu starts
 
STR_FILE_MENU_SAVE_GAME                                         :Save game
 
STR_FILE_MENU_LOAD_GAME                                         :Load game
 
STR_FILE_MENU_QUIT_GAME                                         :Abandon game
 
STR_FILE_MENU_SEPARATOR                                         :
 
STR_FILE_MENU_EXIT                                              :Exit
 
############ range ends here
 

	
 
############ range for map menu starts
 
STR_MAP_MENU_MAP_OF_WORLD                                       :Map of world
 
STR_MAP_MENU_EXTRA_VIEW_PORT                                    :Extra viewport
 
@@ -424,49 +424,49 @@ STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTIO
 
############ range for airport construction menu starts
 
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Airport construction
 
############ range ends here
 

	
 
############ range for landscaping menu starts
 
STR_LANDSCAPING_MENU_LANDSCAPING                                :Landscaping
 
STR_LANDSCAPING_MENU_PLANT_TREES                                :Plant trees
 
STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Place sign
 
############ range ends here
 

	
 
############ range for music menu starts
 
STR_TOOLBAR_SOUND_MUSIC                                         :Sound/music
 
############ range ends here
 

	
 
############ range for message menu starts
 
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Last message/news report
 
STR_NEWS_MENU_MESSAGE_SETTINGS                                  :Message settings
 
STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Message history
 
############ range ends here
 

	
 
############ range for about menu starts
 
STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Land area information
 
STR_ABOUT_MENU_SEPARATOR                                        :
 
STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Toggle console
 
STR_ABOUT_MENU_AI_DEBUG                                         :AI / GameScript debug
 
STR_ABOUT_MENU_AI_DEBUG                                         :AI/Game script debug
 
STR_ABOUT_MENU_SCREENSHOT                                       :Screenshot
 
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Zoomed in screenshot
 
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT                           :Default zoom screenshot
 
STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Whole map screenshot
 
STR_ABOUT_MENU_ABOUT_OPENTTD                                    :About 'OpenTTD'
 
STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Sprite aligner
 
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES                            :Toggle bounding boxes
 
############ range ends here
 

	
 
############ range for days starts (also used for the place in the highscore window)
 
STR_ORDINAL_NUMBER_1ST                                          :1st
 
STR_ORDINAL_NUMBER_2ND                                          :2nd
 
STR_ORDINAL_NUMBER_3RD                                          :3rd
 
STR_ORDINAL_NUMBER_4TH                                          :4th
 
STR_ORDINAL_NUMBER_5TH                                          :5th
 
STR_ORDINAL_NUMBER_6TH                                          :6th
 
STR_ORDINAL_NUMBER_7TH                                          :7th
 
STR_ORDINAL_NUMBER_8TH                                          :8th
 
STR_ORDINAL_NUMBER_9TH                                          :9th
 
STR_ORDINAL_NUMBER_10TH                                         :10th
 
STR_ORDINAL_NUMBER_11TH                                         :11th
 
STR_ORDINAL_NUMBER_12TH                                         :12th
 
STR_ORDINAL_NUMBER_13TH                                         :13th
 
STR_ORDINAL_NUMBER_14TH                                         :14th
 
@@ -1388,69 +1388,69 @@ STR_CONFIG_ERROR_DUPLICATE_GRFID        
 
STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... ignoring invalid NewGRF '{STRING}': {STRING}
 
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :not found
 
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :unsafe for static use
 
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :system NewGRF
 
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :incompatible to this version of OpenTTD
 
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :unknown
 
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... compression level '{STRING}' is not valid
 
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}... savegame format '{STRING}' is not available. Reverting to '{STRING}'
 

	
 
# Intro window
 
STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
 

	
 
STR_INTRO_NEW_GAME                                              :{BLACK}New Game
 
STR_INTRO_LOAD_GAME                                             :{BLACK}Load Game
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Play Scenario
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Play Heightmap
 
STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Scenario Editor
 
STR_INTRO_MULTIPLAYER                                           :{BLACK}Multiplayer
 

	
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}Game Options
 
STR_INTRO_DIFFICULTY                                            :{BLACK}Difficulty ({STRING})
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}Advanced Settings
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Settings
 
STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Check Online Content
 
STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}AI / Game Settings
 
STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}AI/Game Script Settings
 
STR_INTRO_QUIT                                                  :{BLACK}Exit
 

	
 
STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Start a new game. Ctrl+Click skips map configuration
 
STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Load a saved game
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Start a new game, using a heightmap as landscape
 
STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Start a new game, using a customised scenario
 
STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Create a customised game world/scenario
 
STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Start a multiplayer game
 

	
 
STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Select 'temperate' landscape style
 
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Select 'sub-arctic' landscape style
 
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Select 'sub-tropical' landscape style
 
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Select 'toyland' landscape style
 

	
 
STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Display game options
 
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS                            :{BLACK}Display difficulty options
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}Display advanced settings
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Display NewGRF settings
 
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Check for new and updated content to download
 
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}Display AI and Game settings
 
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}Display AI/Game script settings
 
STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Exit 'OpenTTD'
 

	
 
STR_INTRO_TRANSLATION                                           :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
 

	
 
# Quit window
 
STR_QUIT_CAPTION                                                :{WHITE}Exit
 
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
 
STR_QUIT_YES                                                    :{BLACK}Yes
 
STR_QUIT_NO                                                     :{BLACK}No
 

	
 
# Supported OSes
 
STR_OSNAME_WINDOWS                                              :Windows
 
STR_OSNAME_DOS                                                  :DOS
 
STR_OSNAME_UNIX                                                 :Unix
 
STR_OSNAME_OSX                                                  :OS{NBSP}X
 
STR_OSNAME_BEOS                                                 :BeOS
 
STR_OSNAME_HAIKU                                                :Haiku
 
STR_OSNAME_MORPHOS                                              :MorphOS
 
STR_OSNAME_AMIGAOS                                              :AmigaOS
 
STR_OSNAME_OS2                                                  :OS/2
 
STR_OSNAME_SUNOS                                                :SunOS
 

	
 
# Abandon game
 
STR_ABANDON_GAME_CAPTION                                        :{WHITE}Abandon Game
 
@@ -3498,53 +3498,53 @@ STR_DATE_MONTH_TOOLTIP                  
 
STR_DATE_YEAR_TOOLTIP                                           :{BLACK}Select year
 

	
 

	
 
# AI debug window
 
STR_AI_DEBUG                                                    :{WHITE}AI / GameScript Debug
 
STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{STRING} (v{NUM})
 
STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}Name of the script
 
STR_AI_DEBUG_SETTINGS                                           :{BLACK}Settings
 
STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}Change the settings of the script
 
STR_AI_DEBUG_RELOAD                                             :{BLACK}Reload AI
 
STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}Kill the AI, reload the script, and restart the AI
 
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP                           :{BLACK}Enable/disable breaking when an AI log message matches the break string
 
STR_AI_DEBUG_BREAK_ON_LABEL                                     :{BLACK}Break on:
 
STR_AI_DEBUG_BREAK_STR_OSKTITLE                                 :{BLACK}Break on
 
STR_AI_DEBUG_BREAK_STR_TOOLTIP                                  :{BLACK}When an AI log message matches this string, the game is paused
 
STR_AI_DEBUG_MATCH_CASE                                         :{BLACK}Match case
 
STR_AI_DEBUG_MATCH_CASE_TOOLTIP                                 :{BLACK}Toggle matching case when comparing AI log messages against the break string
 
STR_AI_DEBUG_CONTINUE                                           :{BLACK}Continue
 
STR_AI_DEBUG_CONTINUE_TOOLTIP                                   :{BLACK}Unpause and continue the AI
 
STR_AI_DEBUG_SELECT_AI_TOOLTIP                                  :{BLACK}View debug output of this AI
 
STR_AI_GAME_SCRIPT                                              :{BLACK}Game Script
 
STR_AI_GAME_SCRIPT_TOOLTIP                                      :{BLACK}Check the Game Script log
 

	
 
STR_ERROR_AI_NO_AI_FOUND                                        :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
 
STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window
 
STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
 
STR_ERROR_AI_DEBUG_SERVER_ONLY                                  :{YELLOW}AI / GameScript Debug window is only available for the server
 

	
 
# AI configuration window
 
STR_AI_CONFIG_CAPTION                                           :{WHITE}AI / Game Configuration
 
STR_AI_CONFIG_CAPTION                                           :{WHITE}AI/Game Script Configuration
 
STR_AI_CONFIG_GAMELIST_TOOLTIP                                  :{BLACK}The GameScript that will be loaded in the next game
 
STR_AI_CONFIG_AILIST_TOOLTIP                                    :{BLACK}The AIs that will be loaded in the next game
 
STR_AI_CONFIG_HUMAN_PLAYER                                      :Human player
 
STR_AI_CONFIG_RANDOM_AI                                         :Random AI
 
STR_AI_CONFIG_NONE                                              :(none)
 

	
 
STR_AI_CONFIG_MOVE_UP                                           :{BLACK}Move Up
 
STR_AI_CONFIG_MOVE_UP_TOOLTIP                                   :{BLACK}Move selected AI up in the list
 
STR_AI_CONFIG_MOVE_DOWN                                         :{BLACK}Move Down
 
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP                                 :{BLACK}Move selected AI down in the list
 

	
 
STR_AI_CONFIG_GAMESCRIPT                                        :{SILVER}GameScript
 
STR_AI_CONFIG_AI                                                :{SILVER}AIs
 

	
 
STR_AI_CONFIG_CHANGE                                            :{BLACK}Select {STRING}
 
STR_AI_CONFIG_CHANGE_NONE                                       :
 
STR_AI_CONFIG_CHANGE_AI                                         :AI
 
STR_AI_CONFIG_CHANGE_GAMESCRIPT                                 :GameScript
 
STR_AI_CONFIG_CHANGE_TOOLTIP                                    :{BLACK}Load another script
 
STR_AI_CONFIG_CONFIGURE                                         :{BLACK}Configure
 
STR_AI_CONFIG_CONFIGURE_TOOLTIP                                 :{BLACK}Configure the parameters of the Script
 

	
 
# Available AIs window
 
STR_AI_LIST_CAPTION                                             :{WHITE}Available {STRING}
 
@@ -4401,48 +4401,49 @@ STR_VIEWPORT_STATION                    
 
STR_VIEWPORT_STATION_TINY                                       :{TINY_FONT}{STATION}
 

	
 
STR_VIEWPORT_WAYPOINT                                           :{WAYPOINT}
 
STR_VIEWPORT_WAYPOINT_TINY                                      :{TINY_FONT}{WAYPOINT}
 

	
 
# Simple strings to get specific types of data
 
STR_COMPANY_NAME                                                :{COMPANY}
 
STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANY_NUM}
 
STR_DEPOT_NAME                                                  :{DEPOT}
 
STR_ENGINE_NAME                                                 :{ENGINE}
 
STR_GROUP_NAME                                                  :{GROUP}
 
STR_INDUSTRY_NAME                                               :{INDUSTRY}
 
STR_PRESIDENT_NAME                                              :{PRESIDENT_NAME}
 
STR_SIGN_NAME                                                   :{SIGN}
 
STR_STATION_NAME                                                :{STATION}
 
STR_TOWN_NAME                                                   :{TOWN}
 
STR_VEHICLE_NAME                                                :{VEHICLE}
 
STR_WAYPOINT_NAME                                               :{WAYPOINT}
 

	
 
STR_JUST_CARGO                                                  :{CARGO_LONG}
 
STR_JUST_CHECKMARK                                              :{CHECKMARK}
 
STR_JUST_COMMA                                                  :{COMMA}
 
STR_JUST_CURRENCY_SHORT                                         :{CURRENCY_SHORT}
 
STR_JUST_CURRENCY_LONG                                          :{CURRENCY_LONG}
 
STR_JUST_CARGO_LIST                                             :{CARGO_LIST}
 
STR_JUST_INT                                                    :{NUM}
 
STR_JUST_DATE_TINY                                              :{DATE_TINY}
 
STR_JUST_DATE_SHORT                                             :{DATE_SHORT}
 
STR_JUST_DATE_LONG                                              :{DATE_LONG}
 
STR_JUST_DATE_ISO                                               :{DATE_ISO}
 
STR_JUST_STRING                                                 :{STRING}
 
STR_JUST_STRING_SPACE_STRING                                    :{STRING} {STRING}
 
STR_JUST_RAW_STRING                                             :{STRING}
 

	
 
# Slightly 'raw' stringcodes with colour or size
 
STR_BLACK_COMMA                                                 :{BLACK}{COMMA}
 
STR_TINY_BLACK_COMA                                             :{TINY_FONT}{BLACK}{COMMA}
 
STR_TINY_COMMA                                                  :{TINY_FONT}{COMMA}
 
STR_BLUE_COMMA                                                  :{BLUE}{COMMA}
 
STR_RED_COMMA                                                   :{RED}{COMMA}
 
STR_WHITE_COMMA                                                 :{WHITE}{COMMA}
 
STR_TINY_BLACK_DECIMAL                                          :{TINY_FONT}{BLACK}{DECIMAL}
 
STR_COMPANY_MONEY                                               :{WHITE}{CURRENCY_LONG}
 
STR_BLACK_DATE_LONG                                             :{BLACK}{DATE_LONG}
 
STR_BLACK_CROSS                                                 :{BLACK}{CROSS}
 
STR_SILVER_CROSS                                                :{SILVER}{CROSS}
 
STR_WHITE_DATE_LONG                                             :{WHITE}{DATE_LONG}
 
STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
 
STR_DATE_LONG_SMALL                                             :{TINY_FONT}{BLACK}{DATE_LONG}