File diff r26791:8e217aa7f11b → r26792:b71bfd1db437
src/lang/english_US.txt
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@@ -2677,48 +2677,52 @@ STR_STATION_CLASS_WAYP                  
 
# Signal window
 
STR_BUILD_SIGNAL_CAPTION                                        :{WHITE}Signal Selection
 
STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP                 :{BLACK}Toggle showing advanced signal types
 
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP                         :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
 
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP                        :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
 
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP                         :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals
 
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP                        :{BLACK}Combo Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
 
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP                          :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
 
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP                     :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
 
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP                          :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
 
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP                         :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
 
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP                          :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals
 
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP                         :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
 
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP                           :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
 
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP                      :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
 
STR_BUILD_SIGNAL_CONVERT_TOOLTIP                                :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant. Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
 
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP                   :{BLACK}Dragging signal distance
 
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP          :{BLACK}Decrease dragging signal distance
 
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP          :{BLACK}Increase dragging signal distance
 

	
 
# Bridge selection window
 
STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Select Rail Bridge
 
STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Select Road Bridge
 
STR_SELECT_BRIDGE_SELECTION_TOOLTIP                             :{BLACK}Bridge selection - click on your preferred bridge to build it
 
STR_SELECT_BRIDGE_INFO_NAME                                     :{GOLD}{STRING}
 
STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED                           :{GOLD}{STRING},{} {VELOCITY}
 
STR_SELECT_BRIDGE_INFO_NAME_COST                                :{GOLD}{0:STRING},{} {WHITE}{2:CURRENCY_LONG}
 
STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED_COST                      :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
 
STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Suspension, Steel
 
STR_BRIDGE_NAME_GIRDER_STEEL                                    :Girder, Steel
 
STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Cantilever, Steel
 
STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Suspension, Concrete
 
STR_BRIDGE_NAME_WOODEN                                          :Wooden
 
STR_BRIDGE_NAME_CONCRETE                                        :Concrete
 
STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Tubular, Steel
 
STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
 

	
 

	
 
# Road construction toolbar
 
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Road Construction
 
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Streetcar Construction
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Build road section. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Build streetcar track. Ctrl toggles build/remove for streetcar construction. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Build streetcar track using the Autostreet mode. Ctrl toggles build/remove for streetcar construction. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Build road vehicle depot (for buying and maintaining vehicles). Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Build bus station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Build passenger streetcar station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Build truck loading bay. Ctrl enables joining stations. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Build freight streetcar station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
 
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Activate/Deactivate one way roads