|
@@ -234,12 +234,14 @@ STR_TOOLTIP_GROUP_ORDER
|
|
|
STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
|
|
|
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Select sorting criteria
|
|
|
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
|
|
|
STR_BUTTON_SORT_BY :{BLACK}Sort by
|
|
|
STR_BUTTON_LOCATION :{BLACK}Location
|
|
|
STR_BUTTON_RENAME :{BLACK}Rename
|
|
|
STR_BUTTON_CATCHMENT :{BLACK}Coverage
|
|
|
STR_TOOLTIP_CATCHMENT :{BLACK}Toggle coverage area display
|
|
|
|
|
|
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
|
|
|
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
|
|
|
STR_TOOLTIP_SHADE :{BLACK}Shade window - only show the title bar
|
|
|
STR_TOOLTIP_DEBUG :{BLACK}Show NewGRF debug information
|
|
|
STR_TOOLTIP_DEFSIZE :{BLACK}Resize window to default size. Ctrl+Click to store current size as default
|
|
@@ -262,12 +264,13 @@ STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOO
|
|
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}By enabling this button, the hidden aircraft are also displayed
|
|
|
|
|
|
# Query window
|
|
|
STR_BUTTON_DEFAULT :{BLACK}Default
|
|
|
STR_BUTTON_CANCEL :{BLACK}Cancel
|
|
|
STR_BUTTON_OK :{BLACK}OK
|
|
|
STR_WARNING_PASSWORD_SECURITY :{YELLOW}Warning: Server administrators may be able to read any text entered here.
|
|
|
|
|
|
# On screen keyboard window
|
|
|
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
|
|
|
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
|
|
|
|
|
|
# Measurement tooltip
|
|
@@ -335,12 +338,13 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMP
|
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
|
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
|
|
|
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
|
|
|
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
|
|
|
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railroad track
|
|
|
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Build roads
|
|
|
STR_TOOLBAR_TOOLTIP_BUILD_TRAMWAYS :{BLACK}Build streetcar lines
|
|
|
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
|
|
|
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build airports
|
|
|
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
|
|
|
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
|
|
|
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
|
|
|
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
|
|
@@ -355,12 +359,13 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_ST
|
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click to enter the starting year
|
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
|
|
|
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landscape generation
|
|
|
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
|
|
|
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
|
|
|
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
|
|
|
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Streetcar line construction
|
|
|
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees. Shift toggles building/showing cost estimate
|
|
|
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
|
|
|
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Place object. Shift toggles building/showing cost estimate
|
|
|
|
|
|
############ range for SE file menu starts
|
|
|
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
|
|
@@ -930,12 +935,15 @@ STR_GAME_OPTIONS_CURRENCY_KRW
|
|
|
STR_GAME_OPTIONS_CURRENCY_ZAR :South African Rand (ZAR)
|
|
|
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Custom...
|
|
|
STR_GAME_OPTIONS_CURRENCY_GEL :Georgian Lari (GEL)
|
|
|
STR_GAME_OPTIONS_CURRENCY_IRR :Iranian Rial (IRR)
|
|
|
STR_GAME_OPTIONS_CURRENCY_RUB :New Russian Ruble (RUB)
|
|
|
STR_GAME_OPTIONS_CURRENCY_MXN :Mexican Peso (MXN)
|
|
|
STR_GAME_OPTIONS_CURRENCY_NTD :New Taiwan Dollar (NTD)
|
|
|
STR_GAME_OPTIONS_CURRENCY_CNY :Chinese Renminbi (CNY)
|
|
|
STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dollar (HKD)
|
|
|
############ end of currency region
|
|
|
|
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
|
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Select side of road for vehicles to drive on
|
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
|
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Drive on right
|
|
@@ -1480,12 +1488,15 @@ STR_CONFIG_SETTING_AI_PROFILE_MEDIUM
|
|
|
STR_CONFIG_SETTING_AI_PROFILE_HARD :Hard
|
|
|
|
|
|
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Allow AIs in multiplayer: {STRING}
|
|
|
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Allow AI computer players to participate in multiplayer games
|
|
|
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes before scripts are suspended: {STRING}
|
|
|
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maximum number of computation steps that a script can take in one turn
|
|
|
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY :Max memory usage per script: {STRING}
|
|
|
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT :How much memory a single script may consume before it's forcibly terminated. This may need to be increased for large maps.
|
|
|
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB
|
|
|
|
|
|
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Maintenance intervals are in percents: {STRING}
|
|
|
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether maintenance of vehicles is triggered by the time passed since last maintenance or by reliability dropping by a certain percentage of the maximum reliability
|
|
|
STR_CONFIG_SETTING_SERVINT_TRAINS :Default maintenance interval for trains: {STRING}
|
|
|
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default maintenance interval for new rail vehicles, if no explicit maintenance interval is set for the vehicle
|
|
|
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}day{P 0 "" s}/%
|
|
@@ -2428,13 +2439,17 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge. Shift toggles building/showing cost estimate
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Build streetcar bridge. Shift toggles building/showing cost estimate
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel. Shift toggles building/showing cost estimate
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Build streetcar tunnel. Shift toggles building/showing cost estimate
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Toggle build/remove for road construction
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for streetcar track construction
|
|
|
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD :{BLACK}Convert/Upgrade the type of road. Shift toggles building/showing cost estimate
|
|
|
STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM :{BLACK}Convert/Upgrade the type of streetcar. Shift toggles building/showing cost estimate
|
|
|
|
|
|
STR_ROAD_NAME_ROAD :Road
|
|
|
STR_ROAD_NAME_TRAM :Streetcar line
|
|
|
|
|
|
# Road depot construction window
|
|
|
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
|
|
|
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
|
|
|
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Streetcar Depot Orientation
|
|
|
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select streetcar depot orientation
|
|
@@ -2613,14 +2628,17 @@ STR_LAND_AREA_INFORMATION_AIRPORT_CLASS
|
|
|
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Airport name: {LTBLUE}{STRING}
|
|
|
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport tile name: {LTBLUE}{STRING}
|
|
|
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
|
|
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
|
|
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
|
|
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING}
|
|
|
STR_LANG_AREA_INFORMATION_ROAD_TYPE :{BLACK}Road type: {LTBLUE}{STRING}
|
|
|
STR_LANG_AREA_INFORMATION_TRAM_TYPE :{BLACK}Streetcar type: {LTBLUE}{STRING}
|
|
|
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
|
|
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
|
|
STR_LANG_AREA_INFORMATION_TRAM_SPEED_LIMIT :{BLACK}Tram speed limit: {LTBLUE}{VELOCITY}
|
|
|
|
|
|
# Description of land area of different tiles
|
|
|
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
|
|
|
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
|
|
|
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
|
|
|
STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
|
|
@@ -2724,19 +2742,23 @@ STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP
|
|
|
STR_FRAMERATE_RATE_BLITTER :{BLACK}Graphics frame rate: {STRING}
|
|
|
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Number of video frames rendered per second.
|
|
|
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Current game speed factor: {DECIMAL}x
|
|
|
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}How fast the game is currently running, compared to the expected speed at normal simulation rate.
|
|
|
STR_FRAMERATE_CURRENT :{WHITE}Current
|
|
|
STR_FRAMERATE_AVERAGE :{WHITE}Average
|
|
|
STR_FRAMERATE_MEMORYUSE :{WHITE}Memory
|
|
|
STR_FRAMERATE_DATA_POINTS :{BLACK}Data based on {COMMA} measurements
|
|
|
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
|
|
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
|
|
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
|
|
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/s
|
|
|
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} frames/s
|
|
|
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/s
|
|
|
STR_FRAMERATE_BYTES_GOOD :{LTBLUE}{BYTES}
|
|
|
STR_FRAMERATE_BYTES_WARN :{YELLOW}{BYTES}
|
|
|
STR_FRAMERATE_BYTES_BAD :{RED}{BYTES}
|
|
|
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
|
|
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
|
|
############ Leave those lines in this order!!
|
|
|
STR_FRAMERATE_GAMELOOP :{BLACK}Game loop total:
|
|
|
STR_FRAMERATE_GL_ECONOMY :{BLACK} Cargo handling:
|
|
|
STR_FRAMERATE_GL_TRAINS :{BLACK} Train ticks:
|
|
@@ -3354,12 +3376,13 @@ STR_BUY_COMPANY_MESSAGE
|
|
|
|
|
|
# Company infrastructure window
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastructure of {COMPANY}
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Rail pieces:
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Signals
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Road pieces:
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAM_SECT :{GOLD}Streetcar pieces:
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Water tiles:
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Canals
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stations:
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Station tiles
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Airports
|
|
|
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/yr
|
|
@@ -3462,15 +3485,17 @@ STR_GROUP_OCCUPANCY_VALUE
|
|
|
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles
|
|
|
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles
|
|
|
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :New Monorail Vehicles
|
|
|
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :New Maglev Vehicles
|
|
|
|
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :New Road Vehicles
|
|
|
STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :New Streetcars
|
|
|
|
|
|
############ range for vehicle availability starts
|
|
|
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :New Rail Vehicles
|
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :New Road Vehicles
|
|
|
STR_BUY_VEHICLE_SHIP_CAPTION :New Ships
|
|
|
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft
|
|
|
############ range for vehicle availability ends
|
|
|
|
|
|
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
|
|
|
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Weight: {GOLD}{WEIGHT_SHORT}
|
|
@@ -3630,16 +3655,18 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT
|
|
|
|
|
|
# Engine preview window
|
|
|
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
|
|
|
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
|
|
|
|
|
|
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railroad locomotive
|
|
|
STR_ENGINE_PREVIEW_ELRAIL_LOCOMOTIVE :electrified railway locomotive
|
|
|
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
|
|
|
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
|
|
|
|
|
|
STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle
|
|
|
STR_ENGINE_PREVIEW_TRAM_VEHICLE :streetcar
|
|
|
|
|
|
STR_ENGINE_PREVIEW_AIRCRAFT :aircraft
|
|
|
STR_ENGINE_PREVIEW_SHIP :ship
|
|
|
|
|
|
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG}
|
|
|
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG}
|
|
@@ -3675,20 +3702,24 @@ STR_REPLACE_VEHICLES_STOP
|
|
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
|
|
|
|
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and car replacement windows
|
|
|
STR_REPLACE_ENGINES :Engines
|
|
|
STR_REPLACE_WAGONS :Cars
|
|
|
STR_REPLACE_ALL_RAILTYPE :All rail vehicles
|
|
|
STR_REPLACE_ALL_ROADTYPE :All road vehicles
|
|
|
|
|
|
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
|
|
|
STR_REPLACE_HELP_ROADTYPE :{BLACK}Choose the road type you want to replace engines for
|
|
|
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
|
|
|
STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
|
|
|
STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
|
|
|
STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
|
|
|
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
|
|
|
|
|
|
STR_REPLACE_ROAD_VEHICLES :Road Vehicles
|
|
|
STR_REPLACE_TRAM_VEHICLES :Streetcars
|
|
|
|
|
|
STR_REPLACE_REMOVE_WAGON :{BLACK}Car removal: {ORANGE}{STRING}
|
|
|
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing cars (starting at the front), if replacing the engine would make the train longer
|
|
|
|
|
|
# Vehicle view
|
|
|
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
|
@@ -4406,12 +4437,13 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT
|
|
|
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
|
|
|
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Must remove signals first
|
|
|
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railroad track
|
|
|
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railroad track first
|
|
|
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
|
|
|
STR_ERROR_CROSSING_DISALLOWED_RAIL :{WHITE}Grade crossings not allowed for this rail type
|
|
|
STR_ERROR_CROSSING_DISALLOWED_ROAD :{WHITE}Level crossings not allowed for this road type
|
|
|
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
|
|
|
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railroad track here...
|
|
|
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railroad track from here...
|
|
|
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
|
|
|
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
|
|
|
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... there is no railroad track
|
|
@@ -4425,12 +4457,18 @@ STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTI
|
|
|
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
|
|
|
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build streetcar track here...
|
|
|
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
|
|
|
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove streetcar track from here...
|
|
|
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... there is no road
|
|
|
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... there is no streetcar track
|
|
|
STR_ERROR_CAN_T_CONVERT_ROAD :{WHITE}Can't convert road type here...
|
|
|
STR_ERROR_CAN_T_CONVERT_TRAMWAY :{WHITE}Can't convert streetcar type here...
|
|
|
STR_ERROR_NO_SUITABLE_ROAD :{WHITE}No suitable road
|
|
|
STR_ERROR_NO_SUITABLE_TRAMWAY :{WHITE}No suitable streetcar line
|
|
|
STR_ERROR_INCOMPATIBLE_ROAD :{WHITE}... incompatible road
|
|
|
STR_ERROR_INCOMPATIBLE_TRAMWAY :{WHITE}... incompatible streetcar line
|
|
|
|
|
|
# Waterway construction errors
|
|
|
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
|
|
|
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
|
|
|
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
|
|
|
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
|