|
@@ -375,13 +375,13 @@ STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATIO
|
|
|
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
|
|
|
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
|
|
|
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
|
|
|
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Streetcar line construction
|
|
|
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees. Shift toggles building/showing cost estimate
|
|
|
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
|
|
|
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Place object. Shift toggles building/showing cost estimate
|
|
|
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Place object. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
|
|
|
|
|
|
# Scenario editor file menu
|
|
|
###length 7
|
|
|
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
|
|
|
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
|
|
|
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Save heightmap
|
|
@@ -2813,13 +2813,13 @@ STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_O
|
|
|
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
|
|
|
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
|
|
|
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
|
|
|
|
|
|
# Object construction window
|
|
|
STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection
|
|
|
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate
|
|
|
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
|
|
|
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Select class of the object to build
|
|
|
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview of the object
|
|
|
STR_OBJECT_BUILD_SIZE :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
|
|
|
|
|
|
STR_OBJECT_CLASS_LTHS :Lighthouses
|
|
|
STR_OBJECT_CLASS_TRNS :Transmitters
|
|
@@ -4922,12 +4922,13 @@ STR_ERROR_TUNNEL_TOO_LONG
|
|
|
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... too many objects
|
|
|
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Can't build object...
|
|
|
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
|
|
|
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
|
|
|
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
|
|
|
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
|
|
|
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... object construction limit reached
|
|
|
|
|
|
# Group related errors
|
|
|
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
|
|
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
|
|
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
|
|
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Can't set parent group...
|