diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -15,8 +15,10 @@ STR_EMPTY STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING} STR_0009 :{WHITE}{CARGO} +STR_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} en-route from {STATION}) STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE} STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD} +STR_SUPPLIES :{BLACK}Supplies: {GOLD} STR_000E : STR_000F_PASSENGERS :Passengers STR_0010_COAL :Coal @@ -376,6 +378,7 @@ STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE STR_SORT_BY_MAX_SPEED :Maximum speed STR_SORT_BY_MODEL :Model STR_SORT_BY_VALUE :Value +STR_SORT_BY_LENGTH :Length STR_SORT_BY_FACILITY :Station type STR_SORT_BY_WAITING :Waiting cargo value STR_SORT_BY_RATING_MAX :Cargo rating @@ -483,6 +486,9 @@ STR_01A4_COST_TO_CLEAR_N_A STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {LTBLUE}{CURRENCY} STR_01A6_N_A :N/A STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING} +STR_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING} +STR_TRAM_OWNER :{BLACK}Streetcar track owner: {LTBLUE}{STRING} +STR_RAIL_OWNER :{BLACK}Railroad owner: {LTBLUE}{STRING} STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING} STR_01A9_NONE :None STR_01AA_NAME :{BLACK}Name @@ -584,6 +590,8 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters STR_0209_COMPANY_INFORMATION :{YELLOW}Company information +STR_NEWS_INDUSTRY_OPEN :{YELLOW}Opening of industries +STR_NEWS_INDUSTRY_CLOSE :{YELLOW}Closing of industries STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes STR_INDUSTRY_CHANGES_SERVED_BY_PLAYER :{YELLOW}Production changes of industries served by the player STR_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Production changes of industries served by competitor(s) @@ -723,6 +731,7 @@ STR_028D_PLACE_LIGHTHOUSE STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead +STR_CREATE_RIVER :{BLACK}Place rivers. STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario @@ -769,6 +778,7 @@ STR_CHECKMARK ############ range for menu starts STR_02C4_GAME_OPTIONS :Game options STR_02C6_DIFFICULTY_SETTINGS :Difficulty settings +STR_MENU_CONFIG_PATCHES :Advanced settings STR_NEWGRF_SETTINGS :Newgrf settings STR_TRANSPARENCY_OPTIONS :Transparency options STR_GAMEOPTMENU_0A : @@ -853,6 +863,7 @@ STR_0313_FUND_NEW_INDUSTRY STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry STR_JUST_STRING :{STRING} +STR_JUST_RAW_STRING :{STRING} STR_JUST_INT :{NUM} STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas @@ -931,6 +942,7 @@ STR_OPTIONS_LANG_TIP STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode +STR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed STR_OPTIONS_RES :{BLACK}Screen resolution STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} @@ -976,6 +988,7 @@ STR_CANT_SHARE_ORDER_LIST STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list... STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - - +STR_TRAIN_IS_STUCK :{WHITE}Train {COMMA} can't find a path to continue. STR_TRAIN_IS_LOST :{WHITE}Train {COMMA} is lost. STR_TRAIN_IS_UNPROFITABLE :{WHITE}Train {COMMA}'s profit last year was {CURRENCY} STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country! @@ -1005,8 +1018,12 @@ STR_ROADVEHICLE_AUTORENEW_FAILED STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenew failed on ship {COMMA}{}{STRING} STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenew failed on aircraft {COMMA}{}{STRING} STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} is too long after replacement +STR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied. STR_AUTOREPLACE_MONEY_LIMIT :(money limit) +STR_CONFIG_PATCHES :{BLACK}Advanced Settings +STR_CONFIG_PATCHES_TIP :{BLACK}Display advanced settings +STR_CONFIG_PATCHES_CAPTION :{WHITE}Advanced Settings STR_CONFIG_PATCHES_OFF :Off STR_CONFIG_PATCHES_ON :On @@ -1034,6 +1051,7 @@ STR_CONFIG_PATCHES_SAMEINDCLOSE STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING} STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING} STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING} +STR_CONFIG_PATCHES_NONSTOP_BY_DEFAULT :{LTBLUE}New orders are 'non-stop' by default: {ORANGE}{STRING} STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING} STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING} STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING} @@ -1041,8 +1059,10 @@ STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY :{LTBLUE}Allow sending money to other companies: {ORANGE}{STRING} STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING} STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Weight multiplier for freight to simulate heavy trains: {ORANGE}{STRING} +STR_CONFIG_PATCHES_PLANE_SPEED :{LTBLUE}Plane speed factor: {ORANGE}1 / {STRING} STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD :{LTBLUE}Allow drive-through road stops on town owned roads: {ORANGE}{STRING} STR_CONFIG_PATCHES_ADJACENT_STATIONS :{LTBLUE}Allow building adjacent stations: {ORANGE}{STRING} +STR_CONFIG_PATCHES_DYNAMIC_ENGINES :{LTBLUE}Enable multiple NewGRF engine sets: {ORANGE}{STRING} STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Always allow small airports: {ORANGE}{STRING} @@ -1119,6 +1139,7 @@ STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_MAG STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_FIRST :First available STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_LAST :Last available STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE_MOST_USED :Most used +STR_CONFIG_PATCHES_SHOW_TRACK_RESERVATION :{LTBLUE}Show reserved tracks: {ORANGE}{STRING} STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Show building tools when no suitable vehicles are available: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING} @@ -1154,6 +1175,14 @@ STR_CONFIG_PATCHES_ALLOW_SHARES STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s) STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatically build semaphores before: {ORANGE}{STRING} STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI :{LTBLUE}Enable the signal GUI: {ORANGE}{STRING} +STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE :{LTBLUE}Signal type to build by default: {ORANGE}{STRING} +STR_CONFIG_PATCHES_DEFAULT_SIGNAL_NORMAL :Normal +STR_CONFIG_PATCHES_DEFAULT_SIGNAL_PBS :Advanced +STR_CONFIG_PATCHES_DEFAULT_SIGNAL_PBSOWAY :One-way advanced +STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES :{LTBLUE}Cycle through signal types: {ORANGE}{STRING} +STR_CONFIG_PATCHES_CYCLE_SIGNAL_NORMAL :Normal only +STR_CONFIG_PATCHES_CYCLE_SIGNAL_PBS :Advanced only +STR_CONFIG_PATCHES_CYCLE_SIGNAL_ALL :All STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID :{WHITE}The town layout "no more roads" isn't valid in the scenario editor STR_CONFIG_PATCHES_TOWN_LAYOUT :{LTBLUE}Select town-road layout: {ORANGE}{STRING} @@ -1162,6 +1191,7 @@ STR_CONFIG_PATCHES_TOWN_LAYOUT_DEFAULT STR_CONFIG_PATCHES_TOWN_LAYOUT_BETTER_ROADS :better roads STR_CONFIG_PATCHES_TOWN_LAYOUT_2X2_GRID :2x2 grid STR_CONFIG_PATCHES_TOWN_LAYOUT_3X3_GRID :3x3 grid +STR_CONFIG_PATCHES_TOWN_LAYOUT_RANDOM :random STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING} STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left @@ -1194,6 +1224,19 @@ STR_CONFIG_PATCHES_CURRENCY STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid +STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder for trains: {ORANGE}{STRING} +STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS_NTP :NTP {RED}(Not recommended) +STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS_NPF :NPF +STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommended) +STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH :{LTBLUE}Pathfinder for road vehicles: {ORANGE}{STRING} +STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH_OPF :Original {RED}(Not recommended) +STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH_NPF :NPF +STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH_YAPF :YAPF {BLUE}(Recommended) +STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder for ships: {ORANGE}{STRING} +STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Recommended) +STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS_NPF :NPF +STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Not recommended) + STR_TEMPERATE_LANDSCAPE :Temperate landscape STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape @@ -1226,6 +1269,7 @@ STR_WAYPOINT STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT} +STR_WAYPOINT_VIEWPORT_LIST :{WHITE}{WAYPOINT} - {COMMA} Train{P "" s} STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT} STR_WAYPOINT_RAW :{WAYPOINT} STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name @@ -1262,6 +1306,9 @@ STR_CANT_BUILD_LOCKS STR_BUILD_LOCKS_TIP :{BLACK}Build locks STR_LANDINFO_LOCK :Lock +STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here... +STR_LANDINFO_RIVER :River + STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use! STR_LANDINFO_COORDS :{BLACK}Co-ordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING}) @@ -1307,6 +1354,7 @@ STR_INDUSTRYDIR_CAPTION STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported) STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported) STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY} +STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industry names - click on name to center view on industry STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry @@ -1328,6 +1376,7 @@ STR_NETWORK_MULTIPLAYER STR_NETWORK_PLAYER_NAME :{BLACK}Player name: STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by +STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name STR_NETWORK_CONNECTION :{BLACK}Connection: STR_NETWORK_CONNECTION_TIP :{BLACK}Choose between an internet game or a local area nework game @@ -1338,6 +1387,8 @@ STR_NETWORK_GAME_NAME STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc. STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it +STR_NETWORK_LAST_JOINED_SERVER :{BLACK}The server you joined last time: +STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time STR_NETWORK_FIND_SERVER :{BLACK}Find server STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server @@ -1348,6 +1399,17 @@ STR_NETWORK_ENTER_IP STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max + +STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} +STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Map size +STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Map size of the game{}Click to sort by area + +STR_NETWORK_DATE_CAPTION :{BLACK}Date +STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Current date + +STR_NETWORK_YEARS_CAPTION :{BLACK}Years +STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Number of years{}the game is running + STR_NETWORK_GAME_INFO :{SILVER}GAME INFO STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA} STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING} @@ -1370,6 +1432,7 @@ STR_NETWORK_START_GAME_WINDOW STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name: STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu +STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game STR_NETWORK_SET_PASSWORD :{BLACK}Set password STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want other people to join it STR_NETWORK_SELECT_MAP :{BLACK}Select a map: @@ -1426,6 +1489,13 @@ STR_NETWORK_LANG_SPANISH STR_NETWORK_LANG_SWEDISH :Swedish STR_NETWORK_LANG_TURKISH :Turkish STR_NETWORK_LANG_UKRAINIAN :Ukrainian +STR_NETWORK_LANG_AFRIKAANS :Afrikaans +STR_NETWORK_LANG_CROATIAN :Croatian +STR_NETWORK_LANG_CATALAN :Catalan +STR_NETWORK_LANG_ESTONIAN :Estonian +STR_NETWORK_LANG_GALICIAN :Galician +STR_NETWORK_LANG_GREEK :Greek +STR_NETWORK_LANG_LATVIAN :Latvian ############ End of leave-in-this-order STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby @@ -1524,6 +1594,7 @@ STR_NETWORK_CHAT_CLIENT STR_NETWORK_CHAT_TO_CLIENT :[Private] To {STRING}: {GRAY}{STRING} STR_NETWORK_CHAT_ALL_CAPTION :[All] : STR_NETWORK_CHAT_ALL :[All] {STRING}: {GRAY}{STRING} +STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat STR_NETWORK_NAME_CHANGE :has changed his name to STR_NETWORK_SERVER_SHUTDOWN :{WHITE} The server closed the session STR_NETWORK_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait... @@ -1587,6 +1658,7 @@ STR_1004_TOO_HIGH STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railroad track STR_1007_ALREADY_BUILT :{WHITE}...already built STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railroad track first +STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railroad Construction STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Electrified Railroad Construction STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction @@ -1619,12 +1691,23 @@ STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals +STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Railroad track with advanced signals +STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Railroad track with one-way advanced signals STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with normal and pre-signals STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with normal and exit-signals STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with normal and combo-signals +STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Railroad track with normal and advanced signals +STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railroad track with normal and one-way advanced signals STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals +STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Railroad track with pre- and advanced signals +STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Railroad track with pre- and one-way advanced signals STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals +STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Railroad track with exit- and advanced signals +STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railroad track with exit- and one-way advanced signals +STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track with combo- and advanced signals +STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way advanced signals +STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with advanced and one-way advanced signals STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first @@ -1674,6 +1757,7 @@ STR_1815_ROAD_WITH_STREETLIGHTS STR_1816_TREE_LINED_ROAD :Tree-lined road STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing +STR_TRAMWAY :Streetcar track STR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station... STR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove truck station... STR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger tram station... @@ -1689,6 +1773,7 @@ STR_2002 STR_2002_WHITE :{TINYFONT}{WHITE}{SIGN} STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first STR_2005 :{WHITE}{TOWN} +STR_CITY :{WHITE}{TOWN} (City) STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA} STR_2007_RENAME_TOWN :Rename Town STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town... @@ -1796,6 +1881,7 @@ STR_2809_CAN_T_PLACE_SIGN_HERE STR_280A_SIGN :Sign STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name... +STR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign... STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant STR_280E_TREES :Trees STR_280F_RAINFOREST :Rainforest @@ -1898,6 +1984,7 @@ STR_3803_SELECT_SHIP_DEPOT_ORIENTATION STR_3804_WATER :Water STR_3805_COAST_OR_RIVERBANK :Coast or riverbank STR_3806_SHIP_DEPOT :Ship depot +STR_AQUEDUCT :Aqueduct STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first @@ -1925,6 +2012,7 @@ STR_400E_SELECT_NEW_GAME_TYPE STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game STR_LOAD_HEIGHTMAP :{WHITE}Load Heightmap +STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way @@ -2321,6 +2409,8 @@ STR_LIVERY_EMU STR_LIVERY_PASSENGER_WAGON_STEAM :Passenger/Mail Car (Steam) STR_LIVERY_PASSENGER_WAGON_DIESEL :Passenger/Mail Car (Diesel) STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passenger/Mail Car (Electric) +STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passenger Car (Monorail) +STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passenger Car (Maglev) STR_LIVERY_FREIGHT_WAGON :Freight Car STR_LIVERY_BUS :Bus STR_LIVERY_TRUCK :Truck @@ -2612,10 +2702,85 @@ STR_8800_TRAIN_DEPOT STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}! STR_8802_DETAILS :{WHITE}{VEHICLE} (Details) STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way +STR_8804 :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING} +STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING} +STR_ORDER_NON_STOP :{BLACK}Non-stop +STR_ORDER_GO_TO :Go to +STR_ORDER_GO_NON_STOP_TO :Go non-stop to +STR_ORDER_GO_VIA :Go via +STR_ORDER_GO_NON_STOP_VIA :Go non-stop via +STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo +STR_ORDER_DROP_LOAD_IF_POSSIBLE :Load if available +STR_ORDER_DROP_FULL_LOAD_ALL :Full load all cargo +STR_ORDER_DROP_FULL_LOAD_ANY :Full load any cargo +STR_ORDER_DROP_NO_LOADING :No loading +STR_ORDER_TOGGLE_UNLOAD :{BLACK}Unload all +STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Unload if accepted +STR_ORDER_DROP_UNLOAD :Unload all +STR_ORDER_DROP_TRANSFER :Transfer +STR_ORDER_DROP_NO_UNLOADING :No unloading +STR_ORDER_FULL_LOAD :(Full load) +STR_ORDER_FULL_LOAD_ANY :(Full load any cargo) +STR_ORDER_NO_LOAD :(No loading) +STR_ORDER_UNLOAD :(Unload and take cargo) +STR_ORDER_UNLOAD_FULL_LOAD :(Unload and wait for full load) +STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Unload and wait for any full load) +STR_ORDER_UNLOAD_NO_LOAD :(Unload and leave empty) +STR_ORDER_TRANSFER :(Transfer and take cargo) +STR_ORDER_TRANSFER_FULL_LOAD :(Transfer and wait for full load) +STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfer and wait for any full load) +STR_ORDER_TRANSFER_NO_LOAD :(Transfer and leave empty) +STR_ORDER_NO_UNLOAD :(No unload and take cargo) +STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unload and wait for full load) +STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unload and wait for any full load) +STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order +STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order +STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order +STR_GO_TO_STATION :{STRING} {STATION} {STRING} +STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order +STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot +STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar +STR_ORDER_NEAREST_DEPOT :the nearest +STR_ORDER_NEAREST_HANGAR :the nearest Hangar +STR_ORDER_SERVICE_AT :Service at +STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at +STR_ORDER_TRAIN_DEPOT :Train Depot +STR_ORDER_ROAD_DEPOT :Road Vehicle Depot +STR_ORDER_SHIP_DEPOT :Ship Depot +STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING} +STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING} +STR_GO_TO_HANGAR :{STRING} {STATION} Hangar + +STR_ORDER_CONDITIONAL :Conditional order jump +STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Vehicle data to base jumping on +STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}How to compare the vehicle data to the given value +STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}The value to compare the vehicle data against +STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Enter value to compare against +STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Load percentage +STR_ORDER_CONDITIONAL_RELIABILITY :Reliability +STR_ORDER_CONDITIONAL_MAX_SPEED :Maximum speed +STR_ORDER_CONDITIONAL_AGE :Vehicle age (years) +STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requires service +STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Always +STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :is equal to +STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :is not equal to +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :is less than +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :is less or equal to +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is more than +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is more or equal to +STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true +STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false +STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA} +STR_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA} +STR_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA} +STR_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING} + +STR_TIMETABLE_NO_TRAVEL :{SETX 30}No travel STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Travel (not timetabled) STR_TIMETABLE_TRAVEL_FOR :{SETX 30}Travel for {STRING} STR_TIMETABLE_STAY_FOR :and stay for {STRING} +STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING} STR_TIMETABLE_DAYS :{COMMA} day{P "" s} STR_TIMETABLE_TICKS :{COMMA} tick{P "" s} @@ -2626,6 +2791,7 @@ STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL STR_INVALID_ORDER :{RED} (Invalid Order) +STR_UNKNOWN_STATION :unknown station STR_8812_EMPTY :{LTBLUE}Empty STR_8813_FROM :{LTBLUE}{CARGO} from {STATION} STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM}) @@ -2658,6 +2824,8 @@ STR_REFIT_TIP STR_REFIT_ORDER :(Refit to {STRING}) STR_TIMETABLE_VIEW :{BLACK}Timetable STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view +STR_ORDER_VIEW :{BLACK}Orders +STR_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view STR_8829_ORDERS :{WHITE}{VEHICLE} (Orders) STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - - STR_SERVICE :{BLACK}Service @@ -2666,6 +2834,7 @@ STR_882C_BUILT_VALUE STR_882D_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY} STR_882E :{WHITE}{VEHICLE} STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading +STR_LEAVING :{LTBLUE}Leaving STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot... STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders @@ -2735,18 +2904,22 @@ STR_886A_RENAME_TRAIN_VEHICLE_TYPE STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type... STR_CLEAR_TIME :{BLACK}Clear Time STR_RESET_LATENESS :{BLACK}Reset Late Counter +STR_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name +STR_WAYPOINT_NAME :{WHITE}{WAYPOINT} STR_TRAIN_STOPPING :{RED}Stopping STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY} STR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types STR_TRAIN_NO_POWER :{RED}No power STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start +STR_TRAIN_STUCK :{ORANGE}Waiting for free path STR_NEW_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available! STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT}{ENGINE} STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {ENGINE} STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle... +STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle... STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle... STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations. @@ -2803,6 +2976,9 @@ STR_9027_BUILD_THE_HIGHLIGHTED_ROAD STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO} STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE} STR_BARE_CARGO :{CARGO} +STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING} +STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{STRING} +STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO}) STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle... @@ -2827,6 +3003,9 @@ STR_REFIT_ROAD_VEHICLE_CAN_T STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for road vehicle to carry ##id 0x9800 +STR_9800_WATERWAYS_CONSTRUCTION :Waterways construction +STR_9801_WATERWAYS_CONSTRUCTION :{WHITE}Waterways construction +STR_9801_WATERWAYS_CONSTRUCTION_SE :{WHITE}Waterways STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here... STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot STR_9804_NEW_SHIPS :{BLACK}New Ships @@ -2879,6 +3058,8 @@ STR_9832_CAN_T_NAME_SHIP STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}! STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Place a buoy which can be used as a waypoint STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here... +STR_BUILD_AQUEDUCT :{BLACK}Build aqueduct +STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here... STR_9836_RENAME :{BLACK}Rename STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type @@ -2978,6 +3159,10 @@ STR_BRIBE_FAILED STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG} +STR_TILEDESC_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING} +STR_TILEDESC_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING} +STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} + STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT}) @@ -3010,10 +3195,13 @@ STR_PERFORMANCE_DETAIL_TOTAL_TIP STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Newgrf settings STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes +STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Toggle palette +STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters STR_NEWGRF_TIP :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings. STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions to install new graphics. STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{STRING} +STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING} STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING} STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING} STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this? @@ -3031,7 +3219,17 @@ STR_NEWGRF_ERROR_LOAD_AFTER STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} requires OpenTTD version {STRING} or better. STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :the GRF file it was designed to translate STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Too many NewGRFs are loaded. +STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {STRING} as static NewGRF with {STRING} could cause desyncs. +STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unexpected sprite. +STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property. +STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID. +STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset +STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset +STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset +STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Enter name for preset +STR_NEWGRF_PRESET_DELETE :{BLACK}Delete preset +STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Delete the currently selected preset STR_NEWGRF_ADD :{BLACK}Add STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list STR_NEWGRF_REMOVE :{BLACK}Remove @@ -3059,6 +3257,14 @@ STR_NEWGRF_COMPATIBLE_LOADED STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Missing GRF file(s) to be able to load game +STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Missing GRF file(s) +STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause? + +STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{STRING}' is likely to cause desyncs and/or crashes. +STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changes vehicle length for '{1:ENGINE}' when not inside a depot. +STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash. + +STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed. STR_CURRENCY_WINDOW :{WHITE}Custom currency STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA} @@ -3183,6 +3389,12 @@ STR_PURCHASE_INFO_ALL_TYPES STR_PURCHASE_INFO_ALL_BUT :All but {GOLD} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE} +########### For showing numbers in widgets + +STR_NUM_1 :{BLACK}{SKIP}{NUM} +STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM} +STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} + ########### String for New Landscape Generator STR_GENERATE :{WHITE}Generate @@ -3191,6 +3403,7 @@ STR_RANDOM_HELP STR_WORLD_GENERATION_CAPTION :{WHITE}World generation STR_RANDOM_SEED :{BLACK}Random Seed: STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed +STR_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed STR_LAND_GENERATOR :{BLACK}Land generator: STR_TREE_PLACER :{BLACK}Tree algorithm: STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation: @@ -3281,7 +3494,9 @@ STR_TRANSPARENT_INDUSTRIES_DESC STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Toggle transparency for buildables like stations, depots, waypoints and catenary STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Toggle transparency for bridges STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Toggle transparency for structures like lighthouses and antennas, maybe in future for eyecandy +STR_TRANSPARENT_CATENARY_DESC :{BLACK}Toggle transparency for catenary. CTRL+click to lock. STR_TRANSPARENT_LOADING_DESC :{BLACK}Toggle transparency for loading indicators +STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Set objects invisible instead of transparent STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW} STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW} @@ -3337,6 +3552,7 @@ STR_NAME_MUST_BE_UNIQUE #### Improved sign GUI STR_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign +STR_SIGN_OSKTITLE :{BLACK}Enter a name for the sign ######## @@ -3400,12 +3616,27 @@ STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red. STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a normal signal but is necessary to trigger the correct color on entry & combo pre-signals. STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals. +STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Advanced Signal (semaphore){}An advanced signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Advanced signals can be passed from the backside. +STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}One-way Advanced Signal (semaphore){}An advanced signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way signals cannot be passed from the backside. STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standard Signal (electric){}Signals are necessary to keep trains from crashing on railway networks with more than one train. STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red. STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a normal signal but is necessary to trigger the correct color on entry & combo pre-signals. STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals. +STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Advanced Signal (electric){}An advanced signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Advanced signals can be passed from the backside. +STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}One-way Advanced Signal (electric){}An advanced signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way signals cannot be passed from the backside. STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, CTRL-click will toggle the existing variant. STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragging signal density STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrease dragging signal density STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Increase dragging signal density ######## + +############ on screen keyboard +STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ . +STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? . +######## + +############ town controlled noise level +STR_CONFIG_PATCHES_NOISE_LEVEL :{LTBLUE}Allow town controlled noise level for airports: {ORANGE}{STRING} +STR_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} +STR_STATION_NOISE :{BLACK}Noise generated: {GOLD}{COMMA} +########