@@ -1760,7 +1760,7 @@ STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :erreur de protocole
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF requis
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :non autorisé
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :paquet étrange reçu
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :paquet invalide ou inattendu reçu
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :révision incorrecte
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nom déjà utilisé
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :mot de passe de partie incorrect
@@ -1778,7 +1778,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PA
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Partie toujours suspendue ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Partie toujours suspendue ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Partie reprise ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :pas assez de joueurs
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :nombre de joueurs
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connexion de clients
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manuel
############ End of leave-in-this-order