@@ -2024,25 +2024,24 @@ STR_NETWORK_SERVER_LIST_REFRESH
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Serverinfo erneieren
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET :{BLACK}Am Internet sichen
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Am Internet no ëffentleche Server sichen
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Am LAN sichen
STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Am LAN no Server sichen
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Server bäisetzen
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Setzt en Server op d'Lëscht wou ëmmer no enger Partie gesicht gëtt
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Server starten
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Eegenen Server starten
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Gëff däin Numm an
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}D'Address vum Host uginn
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Nei Multiplayerpartie starten
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spillnumm:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Den Numm deen an der Lëscht vun de Spiller ugewisen gëtt
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Passwuert setzen
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}En Passwuert fir d'Spill setzen, dass et net Public accessibel ass
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} Spiller
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximal Spiller:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal Unzuel vun de Clients. Et muss net all Slot gefëllt sinn.