@@ -538,13 +538,13 @@ void ShowSelectGameWindow();
/**
* Initialise the default colours (remaps and the likes), and load the main windows.
*/
void SetupColoursAndInitialWindow()
{
for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) {
const byte *b = GetNonSprite(GENERAL_SPRITE_COLOUR(i), SpriteType::Recolour);
const byte *b = GetNonSprite(GENERAL_SPRITE_COLOUR(i), SpriteType::Recolour) + 1;
assert(b != nullptr);
for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) {
SetColourGradient(i, j, b[0xC6 + j]);
}