@@ -540,11 +540,12 @@ void ShowSelectGameWindow();
*/
void SetupColoursAndInitialWindow()
{
for (uint i = 0; i != 16; i++) {
for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) {
const byte *b = GetNonSprite(GENERAL_SPRITE_COLOUR(i), SpriteType::Recolour);
assert(b);
memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
assert(b != nullptr);
for (uint j = 0; j < 8; j++) {
SetColourGradient(i, j, b[0xC6 + j]);
}
new MainWindow(&_main_window_desc);