diff --git a/src/main_gui.cpp b/src/main_gui.cpp --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -220,6 +220,7 @@ enum { GHK_RESET_OBJECT_TO_PLACE, GHK_DELETE_WINDOWS, GHK_DELETE_NONVITAL_WINDOWS, + GHK_DELETE_ALL_MESSAGES, GHK_REFRESH_SCREEN, GHK_CRASH, GHK_MONEY, @@ -345,6 +346,7 @@ struct MainWindow : Window case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break; case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break; case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break; + case GHK_DELETE_ALL_MESSAGES: DeleteAllMessages(); break; case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break; case GHK_CRASH: // Crash the game @@ -488,6 +490,7 @@ static Hotkey global_hotkeys[] = { Hotkey(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE), Hotkey(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS), Hotkey(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS), + Hotkey(WKC_DELETE | WKC_CTRL, "delete_all_messages", GHK_DELETE_ALL_MESSAGES), Hotkey('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN), #if defined(_DEBUG) Hotkey('0' | WKC_ALT, "crash_game", GHK_CRASH),