diff --git a/src/map.cpp b/src/map.cpp --- a/src/map.cpp +++ b/src/map.cpp @@ -22,7 +22,8 @@ uint _map_size_y; uint _map_tile_mask; uint _map_size; -Tile* _m = NULL; +Tile *_m = NULL; +TileExtended *_me = NULL; void AllocateMap(uint size_x, uint size_y) @@ -44,10 +45,16 @@ void AllocateMap(uint size_x, uint size_ _map_tile_mask = _map_size - 1; free(_m); + free(_me); + _m = CallocT(_map_size); + _me = CallocT(_map_size); - /* XXX TODO handle memory shortage more gracefully */ - if (_m == NULL) error("Failed to allocate memory for the map"); + /* XXX @todo handle memory shortage more gracefully + * Maybe some attemps could be made to try with smaller maps down to 64x64 + * Maybe check for available memory before doing the calls, after all, we know how big + * the map is */ + if ((_m == NULL) || (_me == NULL)) error("Failed to allocate memory for the map"); }