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@@ -17,14 +17,14 @@
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* Look at docs/landscape.html for the exact meaning of the members.
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*/
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struct Tile {
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byte type; ///< The type (bits 4..7)
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byte type; ///< The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
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byte height; ///< The height of the northern corner.
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byte m1; ///< Primarily used for ownership information
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uint16 m2; ///< Primarily used for indices to towns, industries and stations
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byte m3; ///< General purpose
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byte m4; ///< General purpose
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byte m5; ///< General purpose
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byte m6; ///< Primarily used for bridges and rainforest/desert
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byte m6; ///< General purpose
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};
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/**
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