diff --git a/src/map_type.h b/src/map_type.h --- a/src/map_type.h +++ b/src/map_type.h @@ -17,14 +17,14 @@ * Look at docs/landscape.html for the exact meaning of the members. */ struct Tile { - byte type; ///< The type (bits 4..7) + byte type; ///< The type (bits 4..7), bridges (2..3), rainforest/desert (0..1) byte height; ///< The height of the northern corner. byte m1; ///< Primarily used for ownership information uint16 m2; ///< Primarily used for indices to towns, industries and stations byte m3; ///< General purpose byte m4; ///< General purpose byte m5; ///< General purpose - byte m6; ///< Primarily used for bridges and rainforest/desert + byte m6; ///< General purpose }; /**