diff --git a/src/misc.c b/src/misc.c deleted file mode 100644 --- a/src/misc.c +++ /dev/null @@ -1,634 +0,0 @@ -/* $Id$ */ - -#include "stdafx.h" -#include "openttd.h" -#include "currency.h" -#include "functions.h" -#include "news.h" -#include "player.h" -#include "string.h" -#include "table/strings.h" -#include "table/sprites.h" -#include "map.h" -#include "vehicle.h" -#include "saveload.h" -#include "engine.h" -#include "vehicle_gui.h" -#include "variables.h" -#include "ai/ai.h" -#include "table/landscape_const.h" -#include "date.h" - -char _name_array[512][32]; - -#ifndef MERSENNE_TWISTER - -#ifdef RANDOM_DEBUG -#include "network/network_data.h" -uint32 DoRandom(int line, const char *file) -#else // RANDOM_DEBUG -uint32 Random(void) -#endif // RANDOM_DEBUG -{ - -uint32 s; -uint32 t; - -#ifdef RANDOM_DEBUG - if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) - printf("Random [%d/%d] %s:%d\n",_frame_counter, _current_player, file, line); -#endif - - s = _random_seeds[0][0]; - t = _random_seeds[0][1]; - _random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1; - return _random_seeds[0][1] = ROR(s, 3) - 1; -} -#endif // MERSENNE_TWISTER - -#if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER) -uint DoRandomRange(uint max, int line, const char *file) -{ - return GB(DoRandom(line, file), 0, 16) * max >> 16; -} -#else -uint RandomRange(uint max) -{ - return GB(Random(), 0, 16) * max >> 16; -} -#endif - - -uint32 InteractiveRandom(void) -{ - uint32 t = _random_seeds[1][1]; - uint32 s = _random_seeds[1][0]; - _random_seeds[1][0] = s + ROR(t ^ 0x1234567F, 7) + 1; - return _random_seeds[1][1] = ROR(s, 3) - 1; -} - -uint InteractiveRandomRange(uint max) -{ - return GB(InteractiveRandom(), 0, 16) * max >> 16; -} - -void InitializeVehicles(void); -void InitializeWaypoints(void); -void InitializeDepots(void); -void InitializeEngines(void); -void InitializeOrders(void); -void InitializeClearLand(void); -void InitializeRailGui(void); -void InitializeRoadGui(void); -void InitializeAirportGui(void); -void InitializeDockGui(void); -void InitializeIndustries(void); -void InitializeMainGui(void); -void InitializeLandscape(void); -void InitializeTowns(void); -void InitializeTrees(void); -void InitializeSigns(void); -void InitializeStations(void); -static void InitializeNameMgr(void); -void InitializePlayers(void); -static void InitializeCheats(void); -void InitializeNPF(void); - -void InitializeGame(int mode, uint size_x, uint size_y) -{ - AllocateMap(size_x, size_y); - - AddTypeToEngines(); // make sure all engines have a type - - SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0); - - _pause = 0; - _fast_forward = 0; - _tick_counter = 0; - _date_fract = 0; - _cur_tileloop_tile = 0; - - if ((mode & IG_DATE_RESET) == IG_DATE_RESET) { - SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1)); - } - - InitializeEngines(); - InitializeVehicles(); - InitializeWaypoints(); - InitializeDepots(); - InitializeOrders(); - - InitNewsItemStructs(); - InitializeLandscape(); - InitializeClearLand(); - InitializeRailGui(); - InitializeRoadGui(); - InitializeAirportGui(); - InitializeDockGui(); - InitializeTowns(); - InitializeTrees(); - InitializeSigns(); - InitializeStations(); - InitializeIndustries(); - InitializeMainGui(); - - InitializeNameMgr(); - InitializeVehiclesGuiList(); - InitializeTrains(); - InitializeNPF(); - - AI_Initialize(); - InitializePlayers(); - InitializeCheats(); - - InitTextEffects(); - InitTextMessage(); - InitializeAnimatedTiles(); - - InitializeLandscapeVariables(false); - - ResetObjectToPlace(); -} - -bool IsCustomName(StringID id) -{ - return GB(id, 11, 5) == 15; -} - -void DeleteName(StringID id) -{ - if (IsCustomName(id)) { - memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF])); - } -} - -char *GetName(char *buff, StringID id, const char* last) -{ - return strecpy(buff, _name_array[id & ~0x600], last); -} - - -static void InitializeCheats(void) -{ - memset(&_cheats, 0, sizeof(Cheats)); -} - - -static void InitializeNameMgr(void) -{ - memset(_name_array, 0, sizeof(_name_array)); -} - -StringID RealAllocateName(const char *name, byte skip, bool check_double) -{ - char (*free_item)[lengthof(*_name_array)] = NULL; - char (*i)[lengthof(*_name_array)]; - - for (i = _name_array; i != endof(_name_array); ++i) { - if ((*i)[0] == '\0') { - if (free_item == NULL) free_item = i; - } else if (check_double && strncmp(*i, name, lengthof(*i) - 1) == 0) { - _error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY; - return 0; - } - } - - if (free_item != NULL) { - ttd_strlcpy(*free_item, name, lengthof(*free_item)); - return (free_item - _name_array) | 0x7800 | (skip << 8); - } else { - _error_message = STR_0131_TOO_MANY_NAMES_DEFINED; - return 0; - } -} - -void ConvertNameArray(void) -{ - uint i; - - for (i = 0; i < lengthof(_name_array); i++) { - const char *strfrom = _name_array[i]; - char tmp[sizeof(*_name_array)]; - char *strto = tmp; - - for (; *strfrom != '\0'; strfrom++) { - WChar c = (byte)*strfrom; - switch (c) { - case 0xA4: c = 0x20AC; break; // Euro - case 0xA6: c = 0x0160; break; // S with caron - case 0xA8: c = 0x0161; break; // s with caron - case 0xB4: c = 0x017D; break; // Z with caron - case 0xB8: c = 0x017E; break; // z with caron - case 0xBC: c = 0x0152; break; // OE ligature - case 0xBD: c = 0x0153; break; // oe ligature - case 0xBE: c = 0x0178; break; // Y with diaresis - default: break; - } - if (strto + Utf8CharLen(c) > lastof(tmp)) break; - strto += Utf8Encode(strto, c); - } - - /* Terminate the new string and copy it back to the name array */ - *strto = '\0'; - memcpy(_name_array[i], tmp, sizeof(*_name_array)); - } -} - -// Calculate constants that depend on the landscape type. -void InitializeLandscapeVariables(bool only_constants) -{ - const CargoTypesValues *lpd; - uint i; - StringID str; - - lpd = &_cargo_types_base_values[_opt.landscape]; - - for (i = 0; i != NUM_CARGO; i++) { - _cargoc.sprites[i] = lpd->sprites[i]; - - str = lpd->names[i]; - _cargoc.names_s[i] = str; - _cargoc.names_long[i] = (str += 0x40); - _cargoc.names_short[i] = (str += 0x20); - _cargoc.weights[i] = lpd->weights[i]; - - if (!only_constants) { - _cargo_payment_rates[i] = lpd->initial_cargo_payment[i]; - _cargo_payment_rates_frac[i] = 0; - } - - _cargoc.transit_days_1[i] = lpd->transit_days_table_1[i]; - _cargoc.transit_days_2[i] = lpd->transit_days_table_2[i]; - } -} - - - -int FindFirstBit(uint32 value) -{ - // This is much faster than the one that was before here. - // Created by Darkvater.. blame him if it is wrong ;) - // Btw, the macro FINDFIRSTBIT is better to use when your value is - // not more than 128. - byte i = 0; - if (value & 0xffff0000) { value >>= 16; i += 16; } - if (value & 0x0000ff00) { value >>= 8; i += 8; } - if (value & 0x000000f0) { value >>= 4; i += 4; } - if (value & 0x0000000c) { value >>= 2; i += 2; } - if (value & 0x00000002) { i += 1; } - return i; -} - - -static void Save_NAME(void) -{ - int i; - - for (i = 0; i != lengthof(_name_array); ++i) { - if (_name_array[i][0] != '\0') { - SlSetArrayIndex(i); - SlArray(_name_array[i], (uint)strlen(_name_array[i]), SLE_UINT8); - } - } -} - -static void Load_NAME(void) -{ - int index; - - while ((index = SlIterateArray()) != -1) { - SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8); - } -} - -static const SaveLoadGlobVarList _date_desc[] = { - SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION), - SLEG_VAR(_date_fract, SLE_UINT16), - SLEG_VAR(_tick_counter, SLE_UINT16), - SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16), - SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8), - SLEG_VAR(_avail_aircraft, SLE_UINT8), - SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLEG_VAR(_disaster_delay, SLE_UINT16), - SLEG_VAR(_station_tick_ctr, SLE_UINT16), - SLEG_VAR(_random_seeds[0][0], SLE_UINT32), - SLEG_VAR(_random_seeds[0][1], SLE_UINT32), - SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), - SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), - SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), - SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), - SLEG_VAR(_trees_tick_ctr, SLE_UINT8), - SLEG_CONDVAR(_pause, SLE_UINT8, 4, SL_MAX_VERSION), - SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), - SLEG_END() -}; - -// Save load date related variables as well as persistent tick counters -// XXX: currently some unrelated stuff is just put here -static void SaveLoad_DATE(void) -{ - SlGlobList(_date_desc); -} - - -static const SaveLoadGlobVarList _view_desc[] = { - SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION), - SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION), - SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8), - SLEG_END() -}; - -static void SaveLoad_VIEW(void) -{ - SlGlobList(_view_desc); -} - -static uint32 _map_dim_x; -static uint32 _map_dim_y; - -static const SaveLoadGlobVarList _map_dimensions[] = { - SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION), - SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION), - SLEG_END() -}; - -static void Save_MAPS(void) -{ - _map_dim_x = MapSizeX(); - _map_dim_y = MapSizeY(); - SlGlobList(_map_dimensions); -} - -static void Load_MAPS(void) -{ - SlGlobList(_map_dimensions); - AllocateMap(_map_dim_x, _map_dim_y); -} - -static void Load_MAPT(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].type_height = buf[j]; - } -} - -static void Save_MAPT(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].type_height; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - -static void Load_MAP1(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].m1 = buf[j]; - } -} - -static void Save_MAP1(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m1; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - -static void Load_MAP2(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - uint16 buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), - /* In those versions the m2 was 8 bits */ - CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16 - ); - for (j = 0; j != lengthof(buf); j++) _m[i++].m2 = buf[j]; - } -} - -static void Save_MAP2(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size * sizeof(_m[0].m2)); - for (i = 0; i != size;) { - uint16 buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m2; - SlArray(buf, lengthof(buf), SLE_UINT16); - } -} - -static void Load_MAP3(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].m3 = buf[j]; - } -} - -static void Save_MAP3(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m3; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - -static void Load_MAP4(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].m4 = buf[j]; - } -} - -static void Save_MAP4(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m4; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - -static void Load_MAP5(void) -{ - uint size = MapSize(); - uint i; - - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].m5 = buf[j]; - } -} - -static void Save_MAP5(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m5; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - -static void Load_MAPE(void) -{ - uint size = MapSize(); - uint i; - - if (CheckSavegameVersion(42)) { - for (i = 0; i != size;) { - uint8 buf[1024]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) { - _m[i++].extra = GB(buf[j], 0, 2); - _m[i++].extra = GB(buf[j], 2, 2); - _m[i++].extra = GB(buf[j], 4, 2); - _m[i++].extra = GB(buf[j], 6, 2); - } - } - } else { - for (i = 0; i != size;) { - byte buf[4096]; - uint j; - - SlArray(buf, lengthof(buf), SLE_UINT8); - for (j = 0; j != lengthof(buf); j++) _m[i++].extra = buf[j]; - } - } -} - -static void Save_MAPE(void) -{ - uint size = MapSize(); - uint i; - - SlSetLength(size); - for (i = 0; i != size;) { - uint8 buf[4096]; - uint j; - - for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].extra; - SlArray(buf, lengthof(buf), SLE_UINT8); - } -} - - -static void Save_CHTS(void) -{ - byte count = sizeof(_cheats)/sizeof(Cheat); - Cheat* cht = (Cheat*) &_cheats; - Cheat* cht_last = &cht[count]; - - SlSetLength(count * 2); - for (; cht != cht_last; cht++) { - SlWriteByte(cht->been_used); - SlWriteByte(cht->value); - } -} - -static void Load_CHTS(void) -{ - Cheat* cht = (Cheat*)&_cheats; - uint count = SlGetFieldLength() / 2; - uint i; - - for (i = 0; i < count; i++) { - cht[i].been_used = SlReadByte(); - cht[i].value = SlReadByte(); - } -} - - -const ChunkHandler _misc_chunk_handlers[] = { - { 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF }, - { 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF }, - { 'MAPO', Save_MAP1, Load_MAP1, CH_RIFF }, - { 'MAP2', Save_MAP2, Load_MAP2, CH_RIFF }, - { 'M3LO', Save_MAP3, Load_MAP3, CH_RIFF }, - { 'M3HI', Save_MAP4, Load_MAP4, CH_RIFF }, - { 'MAP5', Save_MAP5, Load_MAP5, CH_RIFF }, - { 'MAPE', Save_MAPE, Load_MAPE, CH_RIFF }, - - { 'NAME', Save_NAME, Load_NAME, CH_ARRAY}, - { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF}, - { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF}, - { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST} -};