@@ -145,9 +145,8 @@ CommandCost CmdIncreaseLoan(TileIndex ti
}
if (flags & DC_EXEC) {
p->money64 += loan;
p->player_money += loan;
p->current_loan += loan;
UpdatePlayerMoney32(p);
InvalidatePlayerWindows(p);
@@ -185,9 +184,8 @@ CommandCost CmdDecreaseLoan(TileIndex ti
p->money64 -= loan;
p->player_money -= loan;
p->current_loan -= loan;
return CommandCost();
@@ -311,7 +309,7 @@ CommandCost CmdGiveMoney(TileIndex tile,
SET_EXPENSES_TYPE(EXPENSES_OTHER);
/* You can only transfer funds that is in excess of your loan */
if (p->money64 - p->current_loan < amount.GetCost() || amount.GetCost() <= 0) return CMD_ERROR;
if (p->player_money - p->current_loan < amount.GetCost() || amount.GetCost() <= 0) return CMD_ERROR;
if (!_networking || !IsValidPlayer((PlayerID)p2)) return CMD_ERROR;