@@ -40,7 +40,7 @@ int32 CmdSetPlayerColor(TileIndex tile,
{
Player *p, *pp;
byte colour;
LiveryScheme scheme = GB(p1, 0, 8);
LiveryScheme scheme = (LiveryScheme)GB(p1, 0, 8);
byte state = GB(p1, 8, 2);
if (p2 >= 16) return CMD_ERROR; // max 16 colours
@@ -271,7 +271,7 @@ int32 CmdMoneyCheat(TileIndex tile, uint
if (_networking) return CMD_ERROR;
#endif
SET_EXPENSES_TYPE(EXPENSES_OTHER);
return (int32)p1;
return -(int32)p1;
}
/** Transfer funds (money) from one player to another.
@@ -296,7 +296,7 @@ int32 CmdGiveMoney(TileIndex tile, uint3
if (flags & DC_EXEC) {
/* Add money to player */
PlayerID old_cp = _current_player;
_current_player = p2;
_current_player = (PlayerID)p2;
SubtractMoneyFromPlayer(-amount);
_current_player = old_cp;